According to our database1, Cidcley Souza authored at least 11 papers between 2004 and 2019.
Legend:Book In proceedings Article PhD thesis Other
A model-based approach to generate reactive and customizable user interfaces for the web of things.
Proceedings of the 25th Brazillian Symposium on Multimedia and the Web, 2019
smAR2t: a Models at Runtime Architecture to Interact with the Web Of Things using Augmented Reality.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019
A Model-Driven Approach to Evolve Recommender Systems.
Proceedings of the 24th Brazilian Symposium on Multimedia and the Web, 2018
Support Architecture for Second Screen Apps Dynamic Adaptation.
Proceedings of the 23rd Brazillian Symposium on Multimedia and the Web, 2017
Paper Prototyping in a Model-Driven Process for Android Application Simulation Support.
Proceedings of the 31st Brazilian Symposium on Software Engineering, 2017
CLOVeR: An Optimized Repository for Customizable Learning Objects.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
Features of Second Screen Applications: A Systematic Review.
Proceedings of the 22nd Brazilian Symposium on Multimedia and the Web, 2016
MInD: Don't Use Agents as Objects.
Proceedings of the Artificial General Intelligence - 7th International Conference, 2014
Game patterns: patterns for game programming: catálogo de padrões para desenvolvimento de jogos.
Proceedings of the 8th Latin American Conference on Pattern Languages of Programs, 2010
A Software Evaluation Approach Based on Vergnaud's Conceptual Fields Theory.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005
A Calculus for Reconfigurable Component-Based Systems.
CLEI Electron. J., 2004