Daniel Blasco
Orcid: 0000-0002-0964-8482
According to our database1,
Daniel Blasco
authored at least 8 papers
between 2020 and 2026.
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Bibliography
2026
Software product families from a phylogenetics perspective for video game content generation.
J. Syst. Softw., 2026
2025
Introducing Phylogenetics in Search-based Software Engineering: Phylogenetics-aware SBSE.
ACM Trans. Softw. Eng. Methodol., September, 2025
Inf. Softw. Technol., 2025
Proceedings of the 47th IEEE/ACM International Conference on Software Engineering: Software Engineering in Practice, 2025
2024
Leveraging Phylogenetics in Software Product Families: The Case of Latent Content Generation in Video Games.
Proceedings of the 28th ACM International Systems and Software Product Line Conference, 2024
2023
Multim. Tools Appl., March, 2023
2021
An evolutionary approach for generating software models: The case of Kromaia in Game Software Engineering.
J. Syst. Softw., 2021
2020
A fine-grained requirement traceability evolutionary algorithm: Kromaia, a commercial video game case study.
Inf. Softw. Technol., 2020