Daniel Michelsanti

Orcid: 0000-0002-3575-1600

According to our database1, Daniel Michelsanti authored at least 13 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2024
Utilization of acoustic signals with generative Gaussian and autoencoder modeling for condition-based maintenance of injection moulds.
Int. J. Comput. Integr. Manuf., April, 2024

2023
Speech inpainting: Context-based speech synthesis guided by video.
CoRR, 2023

A Vision-Assisted Hearing Aid System Based on Deep Learning.
Proceedings of the IEEE International Conference on Acoustics, 2023

2021
An Overview of Deep-Learning-Based Audio-Visual Speech Enhancement and Separation.
IEEE ACM Trans. Audio Speech Lang. Process., 2021

Remote Anomaly Detection in Industry 4.0 Using Resource-Constrained Devices.
Proceedings of the 22nd IEEE International Workshop on Signal Processing Advances in Wireless Communications, 2021

Audio-Visual Speech Inpainting with Deep Learning.
Proceedings of the IEEE International Conference on Acoustics, 2021

2020
Vocoder-Based Speech Synthesis from Silent Videos.
Proceedings of the Interspeech 2020, 2020

2019
Deep-learning-based audio-visual speech enhancement in presence of Lombard effect.
Speech Commun., 2019

On Training Targets and Objective Functions for Deep-learning-based Audio-visual Speech Enhancement.
Proceedings of the IEEE International Conference on Acoustics, 2019

Effects of Lombard Reflex on the Performance of Deep-learning-based Audio-visual Speech Enhancement Systems.
Proceedings of the IEEE International Conference on Acoustics, 2019

2017
Fast Fingerprint Classification with Deep Neural Networks.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 5: VISAPP, Porto, Portugal, February 27, 2017

Conditional Generative Adversarial Networks for Speech Enhancement and Noise-Robust Speaker Verification.
Proceedings of the Interspeech 2017, 2017

2016
Pyramid Algorithm Framework for Real-Time Image Effects in Game Engines.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2016


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