Daryoush Daniel Vaziri

According to our database1, Daryoush Daniel Vaziri authored at least 19 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Let me Be your Service Robot: Exploring Early User Experiences of Human-Robot Collaboration for Service Domains.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

2022
Let's Go to the Mall: Investigating the Role of User Experience in Customers' Intention to Use Social Robots in a Shopping Mall.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Notes of memories: Fostering social interaction, activity and reminiscence through an interactive music exergame developed for people with dementia and their caregivers.
Hum. Comput. Interact., 2021

2020
Insights from an Exergame-Based Training System for People with Dementia and Their Caregivers.
Proceedings of the HCI and Design in the Context of Dementia, 2020

Exploring influencing factors of technology use for active and healthy ageing support in older adults.
Behav. Inf. Technol., 2020

Social Technology Appropriation in Dementia: Investigating the Role of Caregivers in Engaging People with Dementia with a Videogame-based Training System.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Exploring Future Work - Co-Designing a Human-robot Collaboration Environment for Service Domains.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Assisting Service Robots on their Journey to Become Autonomous Agents: From Apprentice to Master by Participatory Observation.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Development of an ICT-based Training System for People with Dementia.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019

2018
Facilitating Collaboration and Social Experiences with Videogames in Dementia: Results and Implications from a Participatory Design Study.
Proc. ACM Hum. Comput. Interact., 2018

Video-game based Exergames for People with Dementia and Their Caregivers.
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018

MobiAssist - ICT-based Training System for People with Dementia and Their Caregivers: Results from a Field Study.
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018

Exploring the Potential of Exergames to affect the Social and Daily Life of People with Dementia and their Caregivers.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Facilitating Daily Life Integration of Technologies for Active and Healthy Aging - Understanding Demands of Older Adults in Health Technology Design
Springer Vieweg, ISBN: 978-3-658-22874-3, 2018

2017
Analysis of effects and usage indicators for a ICT-based fall prevention system in community dwelling older adults.
Int. J. Hum. Comput. Stud., 2017

2016
ICT-Based Fall Prevention System for Older Adults: Qualitative Results from a Long-Term Field Study.
ACM Trans. Comput. Hum. Interact., 2016

2014
Evaluation of BPM-Tools in terms of IT-Usability and IT-Accessibility.
EMISA Forum, 2014

2013
Improving Human Cognitive Processing by Applying Accessibility Standards for Information and Communication Technology.
Proceedings of the Grand Successes and Failures in IT. Public and Private Sectors, 2013

2011
Sustainability Aspects of Barrier-Free Information and Communication Technology (ICT) in the Private Sector.
Proceedings of the Governance and Sustainability in Information Systems. Managing the Transfer and Diffusion of IT, 2011


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