David Escudero Mancebo

Orcid: 0000-0003-0849-8803

Affiliations:
  • Universidad de Valladolid, Spain


According to our database1, David Escudero Mancebo authored at least 61 papers between 2001 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2022
PRAUTOCAL corpus: a corpus for the study of Down syndrome prosodic aspects.
Lang. Resour. Evaluation, 2022

Crossroads 2.0 - Juego educativo sobre el impacto del cambio climático con generación de lenguaje natural (Crossroads 2.0 - Learning game for climatic change awareness with generation of natural language).
Proceedings of the Annual Conference of the Spanish Association for Natural Language Processing: Projects and Demonstrations (SEPLN-PD 2022) co-located with the Conference of the Spanish Society for Natural Language Processing (SEPLN 2022), 2022

2021
Analysis of atypical prosodic patterns in the speech of people with Down syndrome.
Biomed. Signal Process. Control., 2021

Evaluating the Impact of an Autonomous Playing Mode in a Learning Game to Train Oral Skills of Users With Down Syndrome.
IEEE Access, 2021

Incorporation of an automatic module for the prediction of the quality of oral communication of people with Down syndrome in an educational video game.
Proceedings of the Fifth International Conference, 2021

Design and Evaluation of Mobile Computer-Assisted Pronunciation Training Tools for Second Language Learning: a Ph.D. Thesis Overview.
Proceedings of the Fifth International Conference, 2021

Performance Comparison of Specific and General-Purpose ASR Systems for Pronunciation Assessment of Japanese Learners of Spanish.
Proceedings of the Fifth International Conference, 2021

Prosodic feature selection for automatic quality assessment of oral productions in people with Down syndrome.
Proceedings of the Fifth International Conference, 2021

2020
Assessing Pronunciation Improvement in Students of English Using a Controlled Computer-Assisted Pronunciation Tool.
IEEE Trans. Learn. Technol., 2020

Using Challenges to Enhance a Learning Game for Pronunciation Training of English as a Second Language.
IEEE Access, 2020

2018
Acoustic characterization and perceptual analysis of the relative importance of prosody in speech of people with Down syndrome.
Speech Commun., 2018

Incorporation of a Module for Automatic Prediction of Oral Productions Quality in a Learning Video Game.
Proceedings of the Fourth International Conference, 2018

Improving Pronunciation of Spanish as a Foreign Language for L1 Japanese Speakers with Japañol CAPT Tool.
Proceedings of the Fourth International Conference, 2018

Japañol: a mobile application to help improving Spanish pronunciation by Japanese native speakers.
Proceedings of the Fourth International Conference, 2018

Towards an automatic evaluation of the prosody of people with Down syndrome.
Proceedings of the Fourth International Conference, 2018

2017
Engaging Adolescents with Down Syndrome in an Educational Video Game.
Int. J. Hum. Comput. Interact., 2017

Identifying characteristic prosodic patterns through the analysis of the information of Sp_ToBI label sequences.
Comput. Speech Lang., 2017

Evaluation of reading performance of primary school children: Objective measurements vs. subjective ratings.
Proceedings of the WOCCI 2017: 6th International Workshop on Child Computer Interaction, 2017

Improving fluency of young readers: introducing a Karaoke to learn how to breathe during a Reading-while-Listening task.
Proceedings of the 7th ISCA International Workshop on Speech and Language Technology in Education, 2017

Evaluating the Efficiency of Synthetic Voice for Providing Corrective Feedback in a Pronunciation Training Tool Based on Minimal Pairs.
Proceedings of the 7th ISCA International Workshop on Speech and Language Technology in Education, 2017

Automatic Assessment of Non-Native Prosody by Measuring Distances on Prosodic Label Sequences.
Proceedings of the Interspeech 2017, 2017

2016
On the Use of a Serious Game for Recording a Speech Corpus of People with Intellectual Disabilities.
Proceedings of the Tenth International Conference on Language Resources and Evaluation LREC 2016, 2016

Measuring Pronunciation Improvement in Users of CAPT Tool TipTopTalk!
Proceedings of the Interspeech 2016, 2016

The Magic Stone: A Video Game to Improve Communication Skills of People with Intellectual Disabilities.
Proceedings of the Interspeech 2016, 2016

Acoustic Analysis of Anomalous Use of Prosodic Features in a Corpus of People with Intellectual Disability.
Proceedings of the Advances in Speech and Language Technologies for Iberian Languages, 2016

Evaluating Different Non-native Pronunciation Scoring Metrics with the Japanese Speakers of the SAMPLE Corpus.
Proceedings of the Advances in Speech and Language Technologies for Iberian Languages, 2016

2015
Multimodal interaction with virtual worlds XMMVR: eXtensible language for MultiModal interaction with virtual reality worlds.
J. Multimodal User Interfaces, 2015

Implementation and test of a serious game based on minimal pairs for pronunciation training.
Proceedings of the ISCA International Workshop on Speech and Language Technology in Education, 2015

Different parts of the same elephant: A roadmap to disentangle and connect different perspectives on prosodic prominence.
Proceedings of the 18th International Congress of Phonetic Sciences, 2015

2014
A fuzzy classifier to deal with similarity between labels on automatic prosodic labeling.
Comput. Speech Lang., 2014

On the use of a fuzzy classifier to speed up the Sp_ToBI labeling of the Glissando Spanish corpus.
Proceedings of the Ninth International Conference on Language Resources and Evaluation, 2014

Assessment of Non-native Prosody for Spanish as L2 using quantitative scores and perceptual evaluation.
Proceedings of the Ninth International Conference on Language Resources and Evaluation, 2014

2013
Glissando: a corpus for multidisciplinary prosodic studies in Spanish and Catalan.
Lang. Resour. Evaluation, 2013

2012
Improving Automatic Classification of Prosodic Events by Pairwise Coupling.
IEEE Trans. Speech Audio Process., 2012

Analysis of inter-transcriber consistency in the Cat_ToBI prosodic labeling system.
Speech Commun., 2012

Production of filled pauses in concatenative speech synthesis based on the underlying fluent sentence.
Speech Commun., 2012

Visualizing tool for evaluating inter-label similarity in prosodic labeling experiments.
Proceedings of the INTERSPEECH 2012, 2012

2011
Analysis of Inconsistencies in Cross-Lingual Automatic ToBI Tonal Accent Labeling.
Proceedings of the Text, Speech and Dialogue - 14th International Conference, 2011

Cross-Lingual English Spanish Tonal Accent Labeling Using Decision Trees and Neural Networks.
Proceedings of the Advances in Nonlinear Speech Processing, 2011

2010
On the automatic toBI accent type identification from data.
Proceedings of the INTERSPEECH 2010, 2010

Synthesis of filled pauses based on a disfluent speech model.
Proceedings of the IEEE International Conference on Acoustics, 2010

2009
Hacia la definición de un corpus equilibrado prosódicamente: estrategia combinada de algoritmos voraces y manipulación de expertos.
Proces. del Leng. Natural, 2009

Determining intonational boundaries from the acoustic signal.
Proceedings of the INTERSPEECH 2009, 2009

Evaluation Proposal of a Framework for the Integration of Multimodal Interaction in 3D Worlds.
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009

2008
On the generation of synthetic disfluent speech: local prosodic modifications caused by the insertion of editing terms.
Proceedings of the INTERSPEECH 2008, 2008

2007
Applying data mining techniques to corpus based prosodic modeling.
Speech Commun., 2007

Filled Pauses in Speech Synthesis: Towards Conversational Speech.
Proceedings of the Text, Speech and Dialogue, 10th International Conference, 2007

Statistical analysis of filled pauses<sup>2</sup> rhythm for disfluent speech synthesis.
Proceedings of the Sixth ISCA Workshop on Speech Synthesis, 2007

Conceptual and Practical Framework for the Integration of Multimodal Interaction in 3D Worlds.
Proceedings of the New Trends on Human-Computer Interaction, 2007

2006
Visualization of Prosodic Knowledge Using Corpus Driven MEMOInt Intonation Modelling.
Proceedings of the Text, Speech and Dialogue, 9th International Conference, 2006

Mining Intonation Corpora Using Knowledge Driven Sequential Clustering.
Proceedings of the Advances in Artificial Intelligence, 2006

2005
Analysis of prosodic features towards modelling of emotional and pragmatic attributes of speech.
Proces. del Leng. Natural, 2005

Optimized selection of intonation dictionaries in corpus based intonation modelling.
Proceedings of the INTERSPEECH 2005, 2005

2004
A proposal to quantitatively select the right intonation unit in data-driven intonation modeling.
Proceedings of the INTERSPEECH 2004, 2004

A strategy to solve data scarcity problems in corpus based intonation modelling.
Proceedings of the 2004 IEEE International Conference on Acoustics, 2004

2003
Modelado estadístico de entonación con funciones de Bézier: aplicaciones a la conversión texto-voz en español.
Proces. del Leng. Natural, 2003

Experimental evaluation of the relevance of prosodic features in Spanish using machine learning techniques.
Proceedings of the 8th European Conference on Speech Communication and Technology, EUROSPEECH 2003, 2003

2002
From HTML to VoiceXML: A First Approach.
Proceedings of the Text, Speech and Dialogue, 5th International Conference, 2002

Quantitative evaluation of relevant prosodic factors for text-to-speech synthesis in Spanish.
Proceedings of the 7th International Conference on Spoken Language Processing, ICSLP2002, 2002

Corpus based extraction of quantitative prosodic parameters of stress groups in Spanish.
Proceedings of the IEEE International Conference on Acoustics, 2002

2001
Modelo cuantitativo de entonación del español.
Proces. del Leng. Natural, 2001


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