David P. Gibson

According to our database1, David P. Gibson authored at least 23 papers between 2000 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2015
Towards automating visual in-field monitoring of crop health.
Proceedings of the 2015 IEEE International Conference on Image Processing, 2015

2012
Estimating pose of articulated objects using low-level motion.
Comput. Vis. Image Underst., 2012

Adaptive Image Sensor Sampling for Limited Memory Motion Detection.
Proceedings of the PECCS 2012, 2012

Adaptive Sampling for Low Latency Vision Processing.
Proceedings of the Computer Vision - ACCV 2012 Workshops, 2012

2009
Monocular 3D human pose estimation using sparse motion features.
Proceedings of the 12th IEEE International Conference on Computer Vision Workshops, 2009

2008
Using Low-Level Motion to Estimate Gait Phase.
Proceedings of the VISAPP 2008: Proceedings of the Third International Conference on Computer Vision Theory and Applications, Funchal, Madeira, Portugal, January 22-25, 2008, 2008

Real-time pose estimation of articulated objects using low-level motion.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

2007
Efficient Layout of Comic-Like Video Summaries.
IEEE Trans. Circuits Syst. Video Technol., 2007

A system for the capture and synthesis of insect motion.
Graph. Model., 2007

2005
Automatic Augmentation and Meshing of Sparse 3D Scene Structure.
Proceedings of the 7th IEEE Workshop on Applications of Computer Vision / IEEE Workshop on Motion and Video Computing (WACV/MOTION 2005), 2005

Capture and synthesis of insect motion.
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005

Identifying quadruped gait in wildlife video.
Proceedings of the 2005 International Conference on Image Processing, 2005

2004
Practical generation of video textures using the auto-regressive process.
Image Vis. Comput., 2004

Synthesising Facial Emotions.
Proceedings of the Theory and Practice of Computer Graphics 2004 (TPCG 2004), 2004

Statistical synthesis of facial expressions for the portrayal of emotion.
Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2004, 2004

Combining Sampling and Autoregression for Motion Synthesis.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
Automated meshing of sparse 3D point clouds.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Quadruped gait analysis using sparse motion information.
Proceedings of the 2003 International Conference on Image Processing, 2003

2002
Video textures using the auto-regressive process.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Visual Abstraction of Wildlife Footage Using Gaussian Mixture Models and the Minimum Description Length Criterion.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

Practical Generation of Video Textures using the Auto-Regressive Process.
Proceedings of the British Machine Vision Conference 2002, 2002

2000
Visual Extraction of Motion-Based Information from Image Sequences.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

Extraction of Motion Data from Image Sequences to Assist Animators.
Proceedings of the British Machine Vision Conference 2000, 2000


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