Derek Wills

According to our database1, Derek Wills
  • authored at least 14 papers between 1991 and 2001.
  • has a "Dijkstra number"2 of six.

Timeline

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Links

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Bibliography

2001
Real-Time Visualization in the Offshore Industry.
IEEE Computer Graphics and Applications, 2001

2000
VoxColliDe: Voxel collision detection for virtual environments.
Virtual Reality, 2000

An overview of physically-based modelling techniques for virtual environments.
Virtual Reality, 2000

Real-time visualization of the clear-up of a former U.S. Naval base.
Proceedings of the IEEE Visualization 2000, 2000

1999
Artificial planets with fractal feature specification.
The Visual Computer, 1999

Visualizing Underwater Environments Using Multifrequency Sonar.
IEEE Computer Graphics and Applications, 1999

"Whole Field Modelling" - Effective Real-Time and Post-Survey Visualization of Underwater Pipelines.
Proceedings of the IEEE Visualization 1999, 1999

1998
The development of an arthroscopic surgical simulator with haptic feedback.
Future Generation Comp. Syst., 1998

Seabed visualization.
Proceedings of the Visualization '98, 1998

1995
Use of a modified kalman filter for a visually coupled system application.
Virtual Reality, 1995

1994
Towards Context Dependent Interpolation of Digital Elevation Models.
Comput. Graph. Forum, 1994

A Data Structure for Artificial Terrain Generation.
Comput. Graph. Forum, 1994

1993
Using parallel processing to achieve real-time access to a large terrain database in an airborne environment.
Microprocessors and Microsystems - Embedded Hardware Design, 1993

1991
Parallel processing architectures used in a realtime display application.
Concurrency - Practice and Experience, 1991


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