Devon Penney

According to our database1, Devon Penney authored at least 7 papers between 2011 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2017
Arden's wake.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Penrose maestro.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Building an animation pipeline for VR stories.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
Volumetric clouds in the VR movie, <i>Allumette</i>.
Proceedings of the 2016 Symposium on Digital Production, 2016

2015
Rapid: an artist friendly particle system.
Proceedings of the 2015 Symposium on Digital Production, 2015

2012
Effects of illumination, texture, and motion on task performance in 3D tensor-field streamtube visualizations.
Proceedings of the 2012 IEEE Pacific Visualization Symposium, 2012

2011
The "water sheeting" effect in Megamind.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011


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