Diego Rossinelli

According to our database1, Diego Rossinelli authored at least 20 papers between 2008 and 2021.

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Timeline

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Bibliography

2021
High-Throughput Lossy-to-Lossless 3D Image Compression.
IEEE Trans. Medical Imaging, 2021

2017
Pareto Optimal Swimmers.
Proceedings of the Platform for Advanced Scientific Computing Conference, 2017

Towards the Virtual Rheometer: High Performance Computing for the Red Blood Cell Microstructure.
Proceedings of the Platform for Advanced Scientific Computing Conference, 2017

2016
An Efficient Compressible Multicomponent Flow Solver for Heterogeneous CPU/GPU Architectures.
Proceedings of the Platform for Advanced Scientific Computing Conference, 2016

2015
MRAG-I2D: Multi-resolution adapted grids for remeshed vortex methods on multicore architectures.
J. Comput. Phys., 2015

The in-silico lab-on-a-chip: petascale and high-throughput simulations of microfluidics at cell resolution.
Proceedings of the International Conference for High Performance Computing, 2015

High throughput simulations of two-phase flows on Blue Gene/Q.
Proceedings of the Parallel Computing: On the Road to Exascale, 2015

2013
11 PFLOP/s simulations of cloud cavitation collapse.
Proceedings of the International Conference for High Performance Computing, 2013

High performance CPU/GPU multiresolution Poisson solver.
Proceedings of the Parallel Computing: Accelerating Computational Science and Engineering (CSE), 2013

2012
GPU and APU computations of Finite Time Lyapunov Exponent fields.
J. Comput. Phys., 2012

High Performance CPU Kernels for Multiphase Compressible Flows.
Proceedings of the High Performance Computing for Computational Science, 2012

High throughput software for direct numerical simulations of compressible two-phase flows.
Proceedings of the SC Conference on High Performance Computing Networking, 2012

2011
Multicore/Multi-GPU Accelerated Simulations of Multiphase Compressible Flows Using Wavelet Adapted Grids.
SIAM J. Sci. Comput., 2011

Wavelet-adaptive solvers on multi-core architectures for the simulation of complex systems.
Concurr. Comput. Pract. Exp., 2011

2010
GPU accelerated simulations of bluff body flows using vortex particle methods.
J. Comput. Phys., 2010

High order finite volume methods on wavelet-adapted grids with local time-stepping on multicore architectures for the simulation of shock-bubble interactions.
J. Comput. Phys., 2010

2009
Wavelet-Based Adaptive Solvers on Multi-core Architectures for the Simulation of Complex Systems.
Proceedings of the Euro-Par 2009 Parallel Processing, 2009

2008
Vortex methods for incompressible flow simulations on the GPU.
Vis. Comput., 2008

Vortex Methods for Massively Parallel Computer Architectures.
Proceedings of the High Performance Computing for Computational Science, 2008

Flow simulations using particles: bridging computer graphics and CFD.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008


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