Edon Kelmendi

Orcid: 0000-0003-3100-1500

According to our database1, Edon Kelmendi authored at least 19 papers between 2014 and 2024.

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Bibliography

2024
Multiple Reachability in Linear Dynamical Systems.
CoRR, 2024

2023
Submixing and shift-invariant stochastic games.
Int. J. Game Theory, December, 2023

Computing the Density of the Positivity Set for Linear Recurrence Sequences.
Log. Methods Comput. Sci., 2023


Reachability in Injective Piecewise Affine Maps.
LICS, 2023

2022
Value iteration for simple stochastic games: Stopping criterion and learning algorithm.
Inf. Comput., 2022

What's Decidable About Discrete Linear Dynamical Systems?
Proceedings of the Principles of Systems Design, 2022

2021
Deciding ω-regular properties on linear recurrence sequences.
Proc. ACM Program. Lang., 2021

2020
Extensions of ω-Regular Languages.
Proceedings of the LICS '20: 35th Annual ACM/IEEE Symposium on Logic in Computer Science, 2020

Invariants for Continuous Linear Dynamical Systems.
Proceedings of the 47th International Colloquium on Automata, Languages, and Programming, 2020

2019
MSO+nabla is undecidable.
CoRR, 2019

MSO+∇ is undecidable.
Proceedings of the 34th Annual ACM/IEEE Symposium on Logic in Computer Science, 2019

2018
Value Iteration for Simple Stochastic Games: Stopping Criterion and Learning Algorithm.
Proceedings of the Computer Aided Verification - 30th International Conference, 2018

2017
Stamina: Stabilisation Monoids in Automata Theory.
Proceedings of the Implementation and Application of Automata, 2017

Emptiness of Zero Automata Is Decidable.
Proceedings of the 44th International Colloquium on Automata, Languages, and Programming, 2017

2016
Two-Player Stochastic Games with Perfect and Zero Information. (Jeux Stochastiques à Deux Joueurs à Information Parfaite et Zéro).
PhD thesis, 2016

Deciding Maxmin Reachability in Half-Blind Stochastic Games.
Proceedings of the Algorithmic Game Theory - 9th International Symposium, 2016

2015
Deciding the value 1 problem for probabilistic leaktight automata.
Log. Methods Comput. Sci., 2015

2014
Two-Player Perfect-Information Shift-Invariant Submixing Stochastic Games Are Half-Positional.
CoRR, 2014


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