Elisabeth Huis in 't Veld

Orcid: 0000-0002-5180-5744

According to our database1, Elisabeth Huis in 't Veld authored at least 11 papers between 2015 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
RGB-TViT: Multimodal RGB-Thermal Transformers for Early Prediction of Vasovagal Reactions in Blood Donation.
Proceedings of the 20th IEEE International Conference on Automatic Face and Gesture Recognition, 2026

2025
Know Your Game, From in-Real Life Experts to Video Game Experts: Discriminating in-Real Life Experts From Non Experts Using Blinks and EAR-Derived Features.
IEEE Trans. Games, June, 2025

2024
Tracking Early Differences in Tetris Performance Using Eye Aspect Ratio Extracted Blinks.
IEEE Trans. Games, September, 2024

Introducing "The Sustainable Port": A Serious Game to Study Decision-Making in Port-Related Environments.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024

Detecting Experts Using a MiniRocket: Gaze Direction Time Series Classification of Real-Life Experts Playing the Sustainable Port.
Proceedings of the Games and Learning Alliance - 13th International Conference, 2024

Face the Needle: Predicting Risk of Fear and Fainting During Blood Donation Through Video Analysis.
Proceedings of the 18th IEEE International Conference on Automatic Face and Gesture Recognition, 2024

2023
Predicting Tetris Performance Using Early Keystrokes.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

2022
Out of the Maze: Investigating Fluid Intelligence and Numeracy as Predictive Factors of Planning Skills Using Video Games.
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022

Blink To Win: Blink Patterns of Video Game Players Are Connected to Expertise.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022

2015
Towards the development of facial and vocal expression database in east Asian and Western cultures.
Proceedings of the Auditory-Visual Speech Processing, 2015

Comparison of multisensory display rules in expressing complex emotions between cultures.
Proceedings of the Auditory-Visual Speech Processing, 2015


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