Evan Hahn

According to our database1, Evan Hahn authored at least 2 papers in 2006.

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Bibliography

2006
Persistent realtime building interior generation.
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, 2006

Lazy Generation of Building Interiors in Realtime.
Proceedings of the Canadian Conference on Electrical and Computer Engineering, 2006


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