Genevieve B. Orr

Affiliations:
  • Willamette University, Salem, OR, USA


According to our database1, Genevieve B. Orr authored at least 38 papers between 1992 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
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PhD thesis 
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Online presence:

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Bibliography

2016
A brief overview of machine learning with Python: tutorial presentation.
J. Comput. Sci. Coll., 2016

2015
3D printing in the classroom and laboratory.
J. Comput. Sci. Coll., 2015

Visualizing valley wind flow.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2012
Efficient BackProp.
Proceedings of the Neural Networks: Tricks of the Trade - Second Edition, 2012

A recursive ray tracer assignment.
J. Comput. Sci. Coll., 2012

2011
Classroom explorations in 3D stereoscopy (S3D).
J. Comput. Sci. Coll., 2011

Using the context of algorithmic art to change attitudes in introductory programming.
J. Comput. Sci. Coll., 2011

2010
The impact of OpenGL 3.X and 4.0 on the teaching of computer graphics: panel discussion.
J. Comput. Sci. Coll., 2010

Developing a community definition and teaching modules for computational thinking: accomplishments and challenges.
Proceedings of the 11th Conference on Information Technology Education, 2010

2009
The Northwest Distributed Computer Science Department.
J. Comput. Sci. Coll., 2009

Algorithmic art.
J. Comput. Sci. Coll., 2009

Topics in digital terrain modeling.
J. Comput. Sci. Coll., 2009

Computational thinking through programming and algorithmic art.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
The content and role of the computer graphics course in small, liberal arts colleges: panel discussion.
J. Comput. Sci. Coll., 2008

Designing a collaborative cross-campus airport (or other transit) simulation project: panel discussion.
J. Comput. Sci. Coll., 2008

2007
Designing a cross-campus collaborative project.
J. Comput. Sci. Coll., 2007

Game development courses in the computer science curriculum.
J. Comput. Sci. Coll., 2007

Improving "Introduction to Computing" courses at both high school and post secondary levels.
J. Comput. Sci. Coll., 2007

2006
How to produce a 3D computer animated short in one semester.
J. Comput. Sci. Coll., 2006

Games in the computer science classroom.
J. Comput. Sci. Coll., 2006

NSF'S Integrative Computing Education and Research (ICER) initiative: whither the northwest.
J. Comput. Sci. Coll., 2006

knowledge base for the emerging discipline of computer graphics.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2005
A new collaborative teaching model applied to digital music and 3D computer animation.
J. Comput. Sci. Coll., 2005

A new model of interaction: digital music and 3D animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2002
Interactive program demonstration as a form of student program assessment.
J. Comput. Sci. Coll., 2002

2001
An interdisciplinary approach to computer graphics.
J. Comput. Sci. Coll., 2001

2000
An introduction to Java3D (tutorial presentation).
J. Comput. Sci. Coll., 2000

1996
Tricks for Time Series: Preface.
Proceedings of the Neural Networks: Tricks of the Trade, 1996

Representing and Incorporating Prior Knowledge in Neural Network Training: Preface.
Proceedings of the Neural Networks: Tricks of the Trade, 1996

Improving Network Models and Algorithmic Tricks: Preface.
Proceedings of the Neural Networks: Tricks of the Trade, 1996

Regularization Techniques to Improve Generalization: Preface.
Proceedings of the Neural Networks: Tricks of the Trade, 1996

Speeding Learning: Preface.
Proceedings of the Neural Networks: Tricks of the Trade, 1996

Introduction.
Proceedings of the Neural Networks: Tricks of the Trade, 1996

Using Curvature Information for Fast Stochastic Search.
Proceedings of the Advances in Neural Information Processing Systems 9, 1996

Removing Noise in On-Line Search using Adaptive Batch Sizes.
Proceedings of the Advances in Neural Information Processing Systems 9, 1996

Effiicient BackProp.
Proceedings of the Neural Networks: Tricks of the Trade, 1996

1993
Optimal Stochastic Search and Adaptive Momentum.
Proceedings of the Advances in Neural Information Processing Systems 6, 1993

1992
Weight Space Probability Densities in Stochastic Learning: II. Transients and Basin Hopping Times.
Proceedings of the Advances in Neural Information Processing Systems 5, [NIPS Conference, Denver, Colorado, USA, November 30, 1992


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