Gerald A. Shultz

According to our database1, Gerald A. Shultz authored at least 9 papers between 1988 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
The simplex method in an advanced algorithms course.
J. Comput. Sci. Coll., 2016

2008
Using the RealityBlocks pedagogic game engine: conference workshop.
J. Comput. Sci. Coll., 2008

2007
Using a restricted subset of Java in the first part of CS1.
J. Comput. Sci. Coll., 2007

2006
Integrating 3D graphics into early CS courses.
J. Comput. Sci. Coll., 2006

Using a simple game engine in teaching CS1: conference workshop.
J. Comput. Sci. Coll., 2006

2004
The story engine concept in CS education.
J. Comput. Sci. Coll., 2004

2000
Using the "boxes" support software in teaching CS1.
J. Comput. Sci. Coll., 2000

1988
Approximate solution of the trust region problem by minimization over two-dimensional subspaces.
Math. Program., 1988

Parallel quasi-Newton methods for unconstrained optimization.
Math. Program., 1988


  Loading...