H. Rüsseler

According to our database1, H. Rüsseler authored at least 6 papers between 1989 and 1998.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of four.

Timeline

Legend:

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Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

1998
Gouraud Bump Mapping.
Proceedings of the 1998 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, Lisbon, Portugal, August 31, 1998

1997
Design principles of hardware-based phong shading and bump-mapping.
Comput. Graph., 1997

1996
Hardware-supported bump mapping.
Comput. Graph., 1996

1995
Hardware Supported Bump Mapping: A Step towards Ingber Quality Real-Time Rendering.
Proceedings of the EGGH95: Tenth Eurographics Workshop on Graphics Hardware 1995, 1995

1994
A Real Time Rendering System with Normal Vector Shading.
Proceedings of the EGGH94: Eurographics Workshop on Graphics Hardware 1994, 1994

1989
A Real-Time Raster Scan Display for 3-D Graphics.
Proceedings of the Advances in Computer Graphics Hardware IV (Eurographics'89 Workshop), 1989


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