Hsi-Peng Lu

Orcid: 0000-0002-1864-8011

According to our database1, Hsi-Peng Lu authored at least 51 papers between 1997 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Exploring the effects of sudden institutional coercive pressure on digital transformation in colleges from teachers' perspective.
Educ. Inf. Technol., December, 2023

2019
Technology roadmap for building a smart city: An exploring study on methodology.
Future Gener. Comput. Syst., 2019

2018
A new flow of Location Based Service mobile games: Non-stickiness on Pokémon Go.
Comput. Hum. Behav., 2018

Stereotypes or golden rules? Exploring likable voice traits of social robots as active aging companions for tech-savvy baby boomers in Taiwan.
Comput. Hum. Behav., 2018

2016
Did You LINE Today? Strategies for Creating LINE Online to Offline Customer Experiences.
Proceedings of the 49th Hawaii International Conference on System Sciences, 2016

2015
Predicting mobile social network acceptance based on mobile value and social influence.
Internet Res., 2015

Understanding the intentions of users to 'stick' to social networking sites: a case study in Taiwan.
Behav. Inf. Technol., 2015

2014
Trends in and contributions to entrepreneurship research: a broad review of literature from 1996 to June 2012.
Scientometrics, 2014

Assessment of institutions, scholars, and contributions on agile software development (2001-2012).
J. Syst. Softw., 2014

Why do people play mobile social games? An examination of network externalities and of uses and gratifications.
Internet Res., 2014

What Kind of Employee Wants to Use Corporate E-Learning: An Empirical Case Study in the Financial Industry.
Int. J. Distance Educ. Technol., 2014

Toward an understanding of the behavioral intention to use a social networking site: An extension of task-technology fit to social-technology fit.
Comput. Hum. Behav., 2014

New service development model: A user experience-oriented design.
Proceedings of the IEEE 18th International Conference on Computer Supported Cooperative Work in Design, 2014

2013
Adoption of e-government services: an empirical study of the online tax filing system in Taiwan.
Online Inf. Rev., 2013

The influence of the components of storytelling blogs on readers' travel intentions.
Internet Res., 2013

Exploring an effective model of new product development in medical devices: a knowledge cluster approach.
Int. J. Technol. Manag., 2013

Why do People Continue to Play Social Network Game (SNG)?: An Empirical Study by Social and Emotional Perspectives.
Int. J. E Adopt., 2013

An examination of the celebrity endorsements and online customer reviews influence female consumers' shopping behavior.
Comput. Hum. Behav., 2013

2012
Minding the Gap Between First and Continued Usage of a Corporate E-Learning English-language Program.
Int. J. Technol. Hum. Interact., 2012

Determinants of Adopting Intelligent Broadband Services in Residential Community.
Int. J. E Adopt., 2012

Experience differences and continuance intention of blog sharing.
Behav. Inf. Technol., 2012

Exploring users' behavioral model in Web 2.0 applications - The moderating effects of hedonic versus utilitarian motivations.
Proceedings of the 18th Americas Conference on Information Systems, 2012

2011
The moderating effect of social roles on user behavior in virtual worlds.
Online Inf. Rev., 2011

Why people use social networking sites: An empirical study integrating network externalities and motivation theory.
Comput. Hum. Behav., 2011

Intention to Continue Using Facebook Fan Pages from the Perspective of Social Capital Theory.
Cyberpsychology Behav. Soc. Netw., 2011

2010
Demographic differences and the antecedents of blog stickiness.
Online Inf. Rev., 2010

Antecedents and consequences of trust in online product recommendation: An empirical study in social shopping.
Online Inf. Rev., 2010

Information sharing behaviour on blogs in Taiwan: Effects of interactivities and gender differences.
J. Inf. Sci., 2010

Consumer adoption of PDA phones in Taiwan.
Int. J. Mob. Commun., 2010

The influence of extro/introversion on the intention to pay for social networking sites.
Inf. Manag., 2010

The effect of emoticons in simplex and complex task-oriented communication: An empirical study of instant messaging.
Comput. Hum. Behav., 2010

The impact of individual differences on e-learning system satisfaction: A contingency approach.
Br. J. Educ. Technol., 2010

2009
Gender differences in reasons for frequent blog posting.
Online Inf. Rev., 2009

Factors affecting purchase intention on mobile shopping web sites.
Internet Res., 2009

Exploring the emotional, aesthetic, and ergonomic facets of innovative product on fashion technology acceptance model.
Behav. Inf. Technol., 2009

2008
Trends and lacunae for future computer assisted learning (CAL) research: An assessment of the literature in SSCI journals from 1998-2006.
J. Assoc. Inf. Sci. Technol., 2008

Factors influencing online auction repurchase intention.
Internet Res., 2008

The role of Internet addiction in online game loyalty: an exploratory study.
Internet Res., 2008

Multimedia Messaging Service acceptance of pre- and post-adopters: a sociotechnical perspective.
Int. J. Mob. Commun., 2008

The role of experience and innovation characteristics in the adoption and continued use of e-learning websites.
Comput. Educ., 2008

Richness Versus Parsimony Antecedents of Technology Adoption Model for E-Learning Websites.
Proceedings of the Advances in Web Based Learning, 2008

2007
Understanding intention to continuously share information on weblogs.
Internet Res., 2007

Factors influencing online music purchase intention in Taiwan: An empirical study based on the value-intention framework.
Internet Res., 2007

Consumer behavior in online game communities: A motivational factor perspective.
Comput. Hum. Behav., 2007

2005
An empirical study of the effect of perceived risk upon intention to use online applications.
Inf. Manag. Comput. Security, 2005

2004
Why do people play on-line games? An extended TAM with social influences and flow experience.
Inf. Manag., 2004

2002
Predicting customer behavior in the market-space: a study of Rayport and Sviokla's framework.
Inf. Manag., 2002

2001
The effects of cognitive style and model type on DSS acceptance: An empirical study.
Eur. J. Oper. Res., 2001

2000
Towards an understanding of the behavioural intention to use a web site.
Int. J. Inf. Manag., 2000

1998
The Ideal Method for Guiding ESS Development.
Inf. Syst. Manag., 1998

1997
The relationships between management styles, user participation, and system success over MIS growth stages.
Inf. Manag., 1997


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