Huey-Min Sun

According to our database1, Huey-Min Sun authored at least 22 papers between 1999 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
The Exploratory Factor Analysis of Illusion in the Virtual Character System.
Proceedings of the HCI International 2022 Posters, 2022

2021
The Effect of Avatar Embodiment on Self-presence and User Experience for Sensory Control Virtual Reality System.
Proceedings of the HCI International 2021 - Late Breaking Posters, 2021

2020
The Assessment of Motion Sickness Induced by Sensory Conflict and Posture Instability.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2020

2017
The Effects of Presence on User Experience Based on Regulatory Focus Theory.
Proceedings of the 21st Pacific Asia Conference on Information Systems, 2017

2016
The Assessment of Learning Performance Using Dynamic Time Warping Algorithm for the Virtual Reality of Full-Body Motion Sensing Control.
Proceedings of the 22nd Americas Conference on Information Systems, 2016

2014
Online smoothness with dropping partial data based on advanced video coding stream.
Multim. Tools Appl., 2014

The Analogical Transfer effect of User's Experience on Usability for Gesture Control Interface.
Proceedings of the 18th Pacific Asia Conference on Information Systems, 2014

2013
Detecting stepping-stone intrusion using association rule mining.
Secur. Commun. Networks, 2013

2012
Rate-smoothed schedule with tolerable data dropping for video coding stream.
Multim. Tools Appl., 2012

Leveraging the Strengths of Transactional Memory While Maintaining System Performance for a Multiplayer Gaming Application.
Proceedings of the Algorithms and Architectures for Parallel Processing, 2012

2011
The effect of media richness factors on representativeness for video skim.
Int. J. Hum. Comput. Stud., 2011

2010
The difference between perceived video quality and objective video quality.
J. Vis., 2010

The Effect of Organizations Resources on Performance for Digital Content Industry.
J. Digit. Content Technol. its Appl., 2010

2009
Optimization scheduling of MPEG-4 FGS video coding stream under the feasible mandatory constraint.
Multim. Tools Appl., 2009

The input-interface of Webcam applied in 3D virtual reality systems.
Comput. Educ., 2009

2008
The impact of varying frame rates and bit rates on perceived quality of low/high motion sequences with smooth/complex texture.
Multim. Syst., 2008

Smoothing Schedule of Partial Data Dropping for MPEG-4 FGS Video Coding Stream.
Proceedings of the NCM 2008, The Fourth International Conference on Networked Computing and Advanced Information Management, Gyeongju, Korea, September 2-4, 2008, 2008

2007
The Influence of Perceived Quality by Adjusting Frames Per Second and Bits Per Frame Under the Limited Bandwidth.
Proceedings of the Advances in Visual Information Systems, 9th International Conference, 2007

The Input-Interface of Webcam Applied in the Digital Content Interaction.
Proceedings of the 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2007), 2007

2005
Object-Based Multimedia Scheduling Based on Bipartite Graphs.
IEICE Trans. Commun., 2005

2004
Optimizing Object-based Multimedia Delivery Across Bandwidth Constrained Networks.
Comput. J., 2004

1999
Shadowing-based crash recovery schemes for real-time databasesystems.
Proceedings of the 11th Euromicro Conference on Real-Time Systems (ECRTS 1999), 1999


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