Ian C. Parmee

According to our database1, Ian C. Parmee authored at least 54 papers between 1994 and 2012.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2012
Elegant Object-Oriented Software Design via Interactive, Evolutionary Computation.
IEEE Trans. Syst. Man Cybern. Part C, 2012

2010
Interactive, Evolutionary Search in Upstream Object-Oriented Class Design.
IEEE Trans. Software Eng., 2010

Dynamic parameter control of interactive local search in UML software design.
Proceedings of the IEEE International Conference on Systems, 2010

Integration of user-centred evolutionary computation with digital visualisation.
Proceedings of the Electronic Visualisation and the Arts, 2010

2009
An Empirical Investigation of Search-Based Computational Support for Conceptual Software Engineering Design.
Proceedings of the IEEE International Conference on Systems, 2009

2008
Agent-based support for interactive search in conceptual software engineering design.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Evolutionary design search, exploration and optimisation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

User-centered, evolutionary search in conceptual software design.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

User-Centric Evolutionary Computing: Melding Human and Machine Capability to Satisfy Multiple Criteria.
Proceedings of the Multiobjective Problem Solving from Nature, 2008

2007
Supporting free-form design using a component based representation: an overview.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Towards an Interactive, Generative Design System: Integrating a 'Build and Evolve' Approach with Machine Learning for Complex Freeform Design.
Proceedings of the Applications of Evolutinary Computing, 2007

Techniques for the design of molecules and combinatorial chemical libraries.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

Enabling generative behavior within an interactive evolutionary design system using a component-based representation.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

2006
Single and multi-objective genetic operators in object-oriented conceptual software design.
Proceedings of the Genetic and Evolutionary Computation Conference, 2006

A Forward Look at Computational Support for Conceptual Design.
Proceedings of the Intelligent Computing in Engineering and Architecture, 2006

Integrating aesthetic criteria with evolutionary processes in complex, free-form design - an initial investigation.
Proceedings of the IEEE International Conference on Evolutionary Computation, 2006

2005
Web-Services Based Modelling/Optimisation for Engineering Design.
Proceedings of the On the Move to Meaningful Internet Systems 2005: OTM 2005 Workshops, 2005

Using XCS to Describe Continuous-Valued Problem Spaces.
Proceedings of the Learning Classifier Systems, International Workshops, 2005

Drug discovery: exploring the utility of cluster oriented genetic algorithms in virtual library design.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005

2004
Supporting implicit learning via the visualisation of COGA multi-objective data.
Proceedings of the IEEE Congress on Evolutionary Computation, 2004

Adaptive computing in design and manufacture VI.
Springer, ISBN: 978-1-85233-829-9, 2004

2003
35 years on: to what extent has software engineering design achieved its goals?.
IEE Proc. Softw., 2003

2002
Preferences and their application in evolutionary multiobjective optimization.
IEEE Trans. Evol. Comput., 2002

Special Issue: Human-computer interaction in engineering contexts.
Artif. Intell. Eng. Des. Anal. Manuf., 2002

Improving problem definition through interactive evolutionary computation.
Artif. Intell. Eng. Des. Anal. Manuf., 2002

Agent-based support within an interactive evolutionary design system.
Artif. Intell. Eng. Des. Anal. Manuf., 2002

Initial Modifications to XCS for Use in Interactive Evolutionary Design.
Proceedings of the Parallel Problem Solving from Nature, 2002

Towards The Use Of XCS In Interactive Evolutionary Design.
Proceedings of the GECCO 2002: Proceedings of the Genetic and Evolutionary Computation Conference, 2002

2001
Poor-Definition, Uncertainty, and Human Factors - Satisfying Multiple Objectives in Real-World Decision-Making Environments.
Proceedings of the Evolutionary Multi-Criterion Optimization, 2001

Evolutionary and adaptive computing in engineering design.
Springer, ISBN: 978-1-85233-029-3, 2001

2000
Multiobjective Satisfaction within an Interactive Evolutionary Design Environment.
Evol. Comput., 2000

Towards the support of innovative conceptual design through interactive designer/evolutionary computing strategies.
Artif. Intell. Eng. Des. Anal. Manuf., 2000

Data Analysis and Visualization of Cluster-Oriented Genetic Algorithm Output.
Proceedings of the International Conference on Information Visualisation, 2000

Interactive Evolutionary Conceptual Design Systems.
Proceedings of the Artificial Intelligence in Design '00, 2000

1999
Adaptive Computing in Design and Manufacture.
IEEE Trans. Evol. Comput., 1999

Use of Preferences for GA-based Multi-objective Optimisation.
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999

N-Dimensional Surface Mapping Using Genetic Programming.
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999

An Investigation of Exploration and Exploitation Within Cluster Oriented Genetic Algorithms (COGAs).
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999

Extending the bounds of the search space: A Multi-Population approach.
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999

Cluster-oriented genetic algorithms to support interactive designer/evolutionary computing systems.
Proceedings of the 1999 Congress on Evolutionary Computation, 1999

Genetic algorithm-based multi-objective optimisation and conceptual engineering design.
Proceedings of the 1999 Congress on Evolutionary Computation, 1999

Improving the performance of cluster oriented genetic algorithms (COGAs).
Proceedings of the 1999 Congress on Evolutionary Computation, 1999

Design exploration: extending the bounds of the search space.
Proceedings of the 1999 Congress on Evolutionary Computation, 1999

1998
Evolutionary and adaptive strategies for efficient search across whole system engineering design hierarchies.
Artif. Intell. Eng. Des. Anal. Manuf., 1998

1997
Steady State Genetic Programming with Constrained Complexity Crossover Using Species Sub-Population.
Proceedings of the 7th International Conference on Genetic Algorithms, 1997

Co-operative Evolutionary Strategies for Single Component Design.
Proceedings of the 7th International Conference on Genetic Algorithms, 1997

An Evolutionary, Agent-Assisted Strategy for Conceptual Design Space Decomposition.
Proceedings of the Evolutionary Computing, 1997

1996
The Development of a Dual-Agent Strategy for Efficient Search Across Whole System Engineering Design Hierachies.
Proceedings of the Parallel Problem Solving from Nature, 1996

Constraint Handling for the Fault Coverage Code Generation Problem: An Inductive Evolutionary Approach.
Proceedings of the Parallel Problem Solving from Nature, 1996

Inductive Search.
Proceedings of 1996 IEEE International Conference on Evolutionary Computation, 1996

Adaptive Restricted Tournament Selection for the Identification of Multiple Sub-Optima in a Multi-Modal Function.
Proceedings of the Evolutionary Computing, 1996

Learning the "Next" Dimension.
Proceedings of the Evolutionary Computing, 1996

1995
The Ant Colony Metaphor for Searching Continuous Design Spaces.
Proceedings of the Evolutionary Computing, 1995

1994
Techniques to Aid Global Search in Engineering Design.
Proceedings of the Seventh International Conference on Industrial and Engineering Applications of Artificial Intelligence and Expert Systems, 1994


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