Ikram Bououd

According to our database1, Ikram Bououd authored at least 11 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Sustainability and digital transformation in the time of Covid-19 in France.
Proceedings of the 28th Americas Conference on Information Systems, 2022

2021
Fuzzy Logic Based Prospects Identification System for Foreign Language Learning Through Serious Games.
IEEE Access, 2021

2019
Learning Evolution: A proposal of Serious Game that automatically corrects dictation.
Proceedings of the 25th Americas Conference on Information Systems, 2019

2016
Impact of object manipulation, customization and social loafing on competencies management in 3D Virtual Worlds.
Inf. Syst. Frontiers, 2016

2013
The development and application of a community maturity model.
Int. J. Inf. Technol. Manag., 2013

Characterization and Evaluation of Serious Games: A Perspective of Their Use in Higher Education.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013

A serious game supporting collaboration.
Proceedings of the Computer Supported Cooperative Work, 2013

Social Loafing Impact on Collaboration in 3D Virtual Worlds: An Empirical Study.
Proceedings of the 19th Americas Conference on Information Systems, 2013

2012
The design of a collaboration-oriented serious game.
Proceedings of the International Conference on Communications and Information Technology, 2012

Collaboration in Virtual Worlds: The Role of the Facilitator.
Proceedings of the 45th Hawaii International International Conference on Systems Science (HICSS-45 2012), 2012

2011
A Community Maturity Model: An Application For Assessing Knowledge Sharing In The Field.
Proceedings of the Pacific Asia Conference on Information Systems, 2011


  Loading...