Jan Müller
This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.
Bibliography
2025
Gamification of Pharmaceutical Process Engineering: Undergraduate Academic Training for the Purification of Biologics Using Head-Mounted Virtual Reality.
Comput. Appl. Eng. Educ., May, 2025
3.3 A Passive Switched-Capacitor-Based Multimode Amplifier with a Logarithmic Conformity Error of 0.75<sup>%</sup> from -25 to 200°C.
Proceedings of the IEEE International Solid-State Circuits Conference, 2025
2024
Efficient Multi-Object Tracking on Edge Devices via Reconstruction-Based Channel Pruning.
CoRR, 2024
KIJANI: Designing a Physical Activity Promoting Collaborative Augmented Reality Game.
Proceedings of the dHealth 2024, 2024
2020
Model uncertainty-based evaluation of process strategies during scale-up of biopharmaceutical processes.
Comput. Chem. Eng., 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
2019
Proceedings of the 26th Annual Network and Distributed System Security Symposium, 2019
2018
Proceedings of the High Performance Computing, 2018
2003
IEEE Commun. Mag., 2003