Benjamin Weyers

According to our database1, Benjamin Weyers
  • authored at least 63 papers between 2009 and 2018.
  • has a "Dijkstra number"2 of four.

Timeline

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Bibliography

2018
Toward Rigorous Parameterization of Underconstrained Neural Network Models Through Interactive Visualization and Steering of Connectivity Generation.
Front. Neuroinform., 2018

2017
Remain seated: towards fully-immersive desktop VR.
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017

BlowClick 2.0: A trigger based on non-verbal vocal input.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Towards a design space characterizing workflows that take advantage of immersive visualization.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Assisted travel based on common visibility and navigation meshes.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Approximating optimal sets of views in virtual scenes.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Utilizing immersive virtual reality in everydaywork.
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017

Generation of information systems from process models to support intentional forgetting of work habits.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2017

A reliable non-verbal vocal input metaphor for clicking.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

Augmented Reality exhibits of constructive art: 8th annual 3DUI Contest.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

Efficient approximate computation of scene visibility based on navigation meshes and applications for navigation and scene analysis.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

Case Studies.
Proceedings of the Handbook of Formal Methods in Human-Computer Interaction., 2017

Formal Description of Adaptable Interactive Systems Based on Reconfigurable User Interface Models.
Proceedings of the Handbook of Formal Methods in Human-Computer Interaction., 2017

Visual and Formal Modeling of Modularized and Executable User Interface Models.
Proceedings of the Handbook of Formal Methods in Human-Computer Interaction., 2017

State of the Art on Formal Methods for Interactive Systems.
Proceedings of the Handbook of Formal Methods in Human-Computer Interaction., 2017

Trends and Gaps.
Proceedings of the Handbook of Formal Methods in Human-Computer Interaction., 2017

Topics of Formal Methods in HCI.
Proceedings of the Handbook of Formal Methods in Human-Computer Interaction., 2017

2016
Design and Evaluation of Data Annotation Workflows for CAVE-like Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2016

Visual Quality Adjustment for Volume Rendering in a Head-Tracked Virtual Environment.
IEEE Trans. Vis. Comput. Graph., 2016

Examining Rotation Gain in CAVE-like Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2016

Crowdsourcing and Co-curation in Virtual Museums: A Practice-driven Approach.
J. UCS, 2016

Assistive Technologies for Older Adults in Urban Areas: A Literature Review.
Cognitive Computation, 2016

Interactive 3D Force-Directed Edge Bundling.
Comput. Graph. Forum, 2016

Evaluation of hands-free HMD-based navigation techniques for immersive data analysis.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Social Media and Virtual Reality for Risk Communication in case of Volcanic Eruptions.
Proceedings of the Mensch und Computer 2016, 2016

Workshopband Urban und Digital - Gemeinsam auf interaktiven Wegen.
Proceedings of the Mensch und Computer 2016, 2016

Web-based Interactive and Visual Data Analysis for Ubiquitous Learning Analytics.
Proceedings of the First International Workshop on Learning Analytics Across Physical and Digital Spaces (CrossLAK 2016) co-located with 6th International Conference on Learning Analytics & Knowledge (LAK 2016), 2016

Framework for Sharing of Highly Resolved Turbulence Simulation Data.
Proceedings of the High-Performance Scientific Computing, 2016

A Collaborative Simulation-Analysis Workflow for Computational Neuroscience Using HPC.
Proceedings of the High-Performance Scientific Computing, 2016

Evaluation of hands-free HMD-based navigation techniques for immersive data analysis.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

Automatic speed adjustment for travel through immersive virtual environments based on viewpoint quality.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

Collision avoidance in the presence of a virtual agent in small-scale virtual environments.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Haptic 3D Surface Representation of Table-Based Data for People With Visual Impairments.
TACCESS, 2015

Gaze Guiding as Support for the Control of Technical Systems.
IJISCRAM, 2015

Integrating Visualizations into Modeling NEST Simulations.
Front. Neuroinform., 2015

Effects and applicability of rotation gain in CAVE-like environments.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Simulation-based Ultrasound Training Supported by Annotations, Haptics and Linked Multimodal Views.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2015

Metaphorical Design of Virtual Museums and Laboratories: First Insights.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Sensing, Processing, and Using Environmental Information, 2015

BlowClick: A Non-Verbal Vocal Input Metaphor for Clicking.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

Tagungsband des Workshops "Gemeinsam Altern erleben".
Proceedings of the Mensch und Computer 2015, 2015

Gaze Guiding zur Unterstützung der Bedienung technischer Systeme.
Proceedings of the Mensch und Computer 2015, 2015

Workshop on formal methods in human computer interaction.
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015

Comparison and Evaluation of Viewpoint Quality Estimation Algorithms for Immersive Virtual Environments.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015

An Integrative Tool Chain for Collaborative Virtual Museums in Immersive Virtual Environments.
Proceedings of the Collaboration and Technology - 21st International Conference, 2015

Crowdsourcing and Knowledge Co-creation in Virtual Museums.
Proceedings of the Collaboration and Technology - 21st International Conference, 2015

3DUIdol - 6th annual 3DUI contest.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
Lattice-extended Coloured Petri Net Rewriting for Adaptable User Interface Models.
ECEASST, 2014

Smart Museums - Exploiting Generative Virtual Museums.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014

Towards an Evaluation of a Metadata Standard for Generative Virtual Museums.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014

The Role of Assistive Technologies for Older Adults in Urban Areas.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014

User Interface Design for Test and Diagnosis Software in Automotive Production Environments.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014

Data-flow oriented software framework for the development of haptic-enabled physics simulations.
Proceedings of the 7th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2014

Visualization of memory access behavior on hierarchical NUMA architectures.
Proceedings of the First Workshop on Visual Performance Analysis, 2014

2013
Integrating Production Workers into User Interface Design for Diagnosis Devices in Automotive Production Environments: Field Experiences and Lessons Learned.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

2012
Reconfiguration of User Interface Models for Monitoring and Control of Human-Computer Systems.
PhD thesis, 2012

Cooperative Reconfiguration of User Interface Models for Learning Cryptographic Protocols.
International Journal of Information Technology and Decision Making, 2012

Formal Modeling and Reconfiguration of User Interfaces for Reduction of Errors in Failure Handling of Complex Systems.
Int. J. Hum. Comput. Interaction, 2012

Metaphorical Design of Feedback Interfaces in Activity-Aware Ambient Assisted-Living Applications.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012

Formal Modeling of Multi-user Interfaces in Cooperative Work.
Proceedings of the Collaboration and Technology - 18th International Conference, 2012

2011
Interface creation and redesign techniques in collaborative learning scenarios.
Future Generation Comp. Syst., 2011

2010
Formal Modeling and Reconfiguration of User Interfaces.
Proceedings of the SCCC 2010, 2010

2009
Cooperative creation of concept keyboards in distributed learning environments.
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009

Cooperative Model Reconstruction for Cryptographic Protocols Using Visual Languages.
Proceedings of the Groupware: Design, Implementation, and Use, 15th International Workshop, 2009


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