Jeffrey Pang

According to our database1, Jeffrey Pang authored at least 32 papers between 2004 and 2016.

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Bibliography

2016
Characterizing and Optimizing Cellular Network Performance During Crowded Events.
IEEE/ACM Trans. Netw., 2016

2015
Geospatial and Temporal Dynamics of Application Usage in Cellular Data Networks.
IEEE Trans. Mob. Comput., 2015

2014
Prometheus: toward quality-of-experience estimation for mobile apps from passive network measurements.
Proceedings of the 15th Workshop on Mobile Computing Systems and Applications, 2014

Understanding the impact of network dynamics on mobile video user engagement.
Proceedings of the ACM SIGMETRICS / International Conference on Measurement and Modeling of Computer Systems, 2014

Modeling web quality-of-experience on cellular networks.
Proceedings of the 20th Annual International Conference on Mobile Computing and Networking, 2014

2013
Large-Scale Measurement and Characterization of Cellular Machine-to-Machine Traffic.
IEEE/ACM Trans. Netw., 2013

A first look at cellular network performance during crowded events.
Proceedings of the ACM SIGMETRICS / International Conference on Measurement and Modeling of Computer Systems, 2013

Modeling Cellular User Mobility Using a Leap Graph.
Proceedings of the Passive and Active Measurement - 14th International Conference, 2013

Towards providing security for mobile games.
Proceedings of the Eighth ACM International Workshop on Mobility in the Evolving Internet Architecture, 2013

2012
A first look at cellular machine-to-machine traffic: large scale measurement and characterization.
Proceedings of the ACM SIGMETRICS/PERFORMANCE Joint International Conference on Measurement and Modeling of Computer Systems, 2012

SMOG: A cloud platform for seamless wide area migration of online games.
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012

Characterizing geospatial dynamics of application usage in a 3G cellular data network.
Proceedings of the IEEE INFOCOM 2012, Orlando, FL, USA, March 25-30, 2012, 2012

Can you GET me now?: estimating the time-to-first-byte of HTTP transactions with passive measurements.
Proceedings of the 12th ACM SIGCOMM Internet Measurement Conference, 2012

Obtaining in-context measurements of cellular network performance.
Proceedings of the 12th ACM SIGCOMM Internet Measurement Conference, 2012

2011
Predicting handoffs in 3G networks.
ACM SIGOPS Oper. Syst. Rev., 2011

Internet-scale Visualization and Detection of Performance Events.
Proceedings of the 2011 USENIX Annual Technical Conference, 2011

AccuLoc: practical localization of performance measurements in 3G networks.
Proceedings of the 9th International Conference on Mobile Systems, 2011

Characterizing fairness for 3G wireless networks.
Proceedings of the 18th IEEE Workshop on Local & Metropolitan Area Networks, 2011

Identifying diverse usage behaviors of smartphone apps.
Proceedings of the 11th ACM SIGCOMM Internet Measurement Conference, 2011

2010
Wifi-Reports: Improving Wireless Network Selection with Collaboration.
IEEE Trans. Mob. Comput., 2010

Speed testing without speed tests: estimating achievable download speed from passive measurements.
Proceedings of the 10th ACM SIGCOMM Internet Measurement Conference, 2010

2008
Donnybrook: enabling large-scale, high-speed, peer-to-peer games.
Proceedings of the ACM SIGCOMM 2008 Conference on Applications, 2008

Improving wireless privacy with an identifier-free link layer protocol.
Proceedings of the 6th International Conference on Mobile Systems, 2008

2007
802.11 user fingerprinting.
Proceedings of the 13th Annual International Conference on Mobile Computing and Networking, 2007

Scaling Peer-to-Peer Games in Low-Bandwidth Environments.
Proceedings of the 6th International workshop on Peer-To-Peer Systems, 2007

Defragmenting DHT-based Distributed File Systems.
Proceedings of the 27th IEEE International Conference on Distributed Computing Systems (ICDCS 2007), 2007

Can Ferris Bueller Still Have His Day Off? Protecting Privacy in the Wireless Era.
Proceedings of HotOS'07: 11th Workshop on Hot Topics in Operating Systems, 2007

Tryst: The Case for Confidential Service Discovery.
Proceedings of the 6th ACM Workshop on Hot Topics in Networks, 2007

2006
Colyseus: A Distributed Architecture for Online Multiplayer Games.
Proceedings of the 3rd Symposium on Networked Systems Design and Implementation (NSDI 2006), 2006

2004
A comparison of overlay routing and multihoming route control.
Proceedings of the ACM SIGCOMM 2004 Conference on Applications, Technologies, Architectures, and Protocols for Computer Communication, August 30, 2004

Availability, usage, and deployment characteristics of the domain name system.
Proceedings of the 4th ACM SIGCOMM Internet Measurement Conference, 2004

On the responsiveness of DNS-based network control.
Proceedings of the 4th ACM SIGCOMM Internet Measurement Conference, 2004


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