Joel Harman

Orcid: 0000-0002-6322-0479

According to our database1, Joel Harman authored at least 12 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2024
Using LLMs to Develop Personalities for Embodied Conversational Agents in Virtual Reality.
Proceedings of the 36th Australasian Conference on Human-Computer Interaction, OzCHI 2024, Meanjin, Brisbane, Australia, 30 November 2024, 2024

Unmasking Metadata Bias: Evaluating the Impact on Large Language Model Text Analysis.
Proceedings of the 36th Australasian Conference on Human-Computer Interaction, OzCHI 2024, Meanjin, Brisbane, Australia, 30 November 2024, 2024

The Roleplay Mirror: Leveraging Digital Avatars to Address Discomfort in Sensitive Roleplays.
Proceedings of the 36th Australasian Conference on Human-Computer Interaction, OzCHI 2024, Meanjin, Brisbane, Australia, 30 November 2024, 2024

2023
Self-Monitoring Diabetes-Related Foot Ulcers with the MyFootCare App: A Mixed Methods Study.
Sensors, March, 2023

Multifocal Realities with Augmenting Reality: An Exploratory Study with Older Creative Writers.
Proceedings of the 35th Australian Computer-Human Interaction Conference, 2023

2020
My Little Robot: User Preferences in Game Agent Customization.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020

2019
The Role of Visual Detail during Situated Memory Recall within a Virtual Reality Environment.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019

2017
Improved Memory Elicitation in Virtual Reality: New Experimental Results and Insights.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

2016
Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes.
Inf. Syst., 2016

The role of immersion during situated memory recall within virtual worlds.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

2015
Virtual Business Role-Play: Leveraging Familiar Environments to Prime Stakeholder Memory During Process Elicitation.
Proceedings of the Advanced Information Systems Engineering, 2015

Model as You Do: Engaging an S-BPM Vendor on Process Modelling in 3D Virtual Worlds.
Proceedings of the S-BPM in the Wild, Practical Value Creation, 2015


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