Jonathan Arnowitz

According to our database1, Jonathan Arnowitz authored at least 52 papers between 1997 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2015
The User Experience Designer's Charlatan Test: A First Step towards UX Sanity Checking.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2013
Taking the fast RIDE: designing while being agile.
Interactions, 2013

2007
Signing on/signing off.
Interactions, 2007

Observation and interaction design: lessons from the past.
Interactions, 2007

Coming clean with AJAX.
Interactions, 2007

Masters of our process.
Interactions, 2007

Enter the chief design officer!: hail to the chief!
Interactions, 2007

Web 2.0 and beyond.
Interactions, 2007

25 years of CHI: experience CHI.
Interactions, 2007

[Blank] my [blank]: mad libs for designers.
Interactions, 2007

"Help yourself!: We have better things to do...".
Interactions, 2007

In memoriam.
Interactions, 2007

Consultants as heroes and hucksters.
Interactions, 2007

<<i>interactions</i>> 2005-2007: a look back.
Interactions, 2007

Don't just stand there, do something! But don't panic.
Interactions, 2007

HCI and the human condition.
Interactions, 2007

The bottom line?
Interactions, 2007

25 years of CHI: practice CHI.
Interactions, 2007

2006
Results are in: fidelity deception ranks high on usability problems.
Interactions, 2006

Design At Chi.
Interactions, 2006

It's all about the concept...
Interactions, 2006

Delight design.
Interactions, 2006

Spoiled brats.
Interactions, 2006

The designer's hippocratic oath---a reformulation.
Interactions, 2006

Do you believe?: our faith-based initiative.
Interactions, 2006

Volunteers for ACM/SIGCHI.
Interactions, 2006

Pay attention!
Interactions, 2006

It's all about the user... isn't it?
Interactions, 2006

Loser-centered design.
Interactions, 2006

Thank you for your input: my favorite things.
Interactions, 2006

2005
Michel Waisvisz: the man and the hands.
Interactions, 2005

The voice of the people.
Interactions, 2005

The misapplication of professional opinion.
Interactions, 2005

Heads-up!: pointers for prospects.
Interactions, 2005

HCI programs.
Interactions, 2005

Hello, goodbye in the line of HCI.
Interactions, 2005

The case for case studies.
Interactions, 2005

Letters to the editor.
Interactions, 2005

CHI and the practitioner dilemma.
Interactions, 2005

Do good, then do better.
Interactions, 2005

It's mine...
Interactions, 2005

In this issue.
Interactions, 2005

User research as kool-aid.
Interactions, 2005

Usability as science.
Interactions, 2005

Business software gets it.
Interactions, 2005

Not ready for prime-time voting.
Interactions, 2005

Hello!
Interactions, 2005

The stakeholder forest: designing an expenses application for the enterprise.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2002
Design Expo 2.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

2001
Perspectives: trialogue on design (of).
Interactions, 2001

2000
Communicating a Task Analysis with Task Layer Maps.
Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, 2000

1997
Mahler, Mondriaan, and Bauhaus: Using Artistic Ideas to Improve Application Usability.
Proceedings of the 2nd Conference on Designing Interactive Systems: Processes, 1997


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