Kaihuai Qin

Orcid: 0000-0001-8902-142X

According to our database1, Kaihuai Qin authored at least 47 papers between 1992 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2019
Biorthogonal Wavelet Transforms and Applications Based on Generalized Progressive Catmull-Clark Subdivision with Shape Control.
IEEE Trans. Vis. Comput. Graph., 2019

Moving Indoor: Unsupervised Video Depth Learning in Challenging Environments.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

Unsupervised High-Resolution Depth Learning From Videos With Dual Networks.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

2018
Fast 3-D Ultrasonic Imaging Using Time-Domain Synthetic Aperture Focusing Techniques Based on Circular Scan Conversions.
IEEE Trans. Computational Imaging, 2018

Real-Time Total Focusing Method Imaging for Ultrasonic Inspection of Three-Dimensional Multilayered Media.
Proceedings of the 2018 IEEE International Conference on Acoustics, 2018

Real-Time Total Focusing Method for Ultrasonic Imaging of Multilayered Object.
Proceedings of the 2018 IEEE International Conference on Acoustics, 2018

2016
Fast background subtraction for moving cameras based on nonparametric models.
J. Electronic Imaging, 2016

2014
Linearly Estimating All Parameters of Affine Motion Using Radon Transform.
IEEE Trans. Image Process., 2014

3D scene reconstruction from multi-aperture images.
Proceedings of the Sixth International Conference on Digital Image Processing, 2014

Volume-based indirect illumination with irradiance decomposition.
Proceedings of the Sixth International Conference on Digital Image Processing, 2014

Real-time ultrasonic imaging for multi-layered objects with synthetic aperture focusing technique.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2014

2013
Volume-based indirect lighting with irradiance decomposition.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

Fast Two-Step Exemplar-Based Image Inpainting.
Proceedings of the Seventh International Conference on Image and Graphics, 2013

A new combination of monocular and stereo cues for dense disparity estimation.
Proceedings of the Fifth International Conference on Digital Image Processing, 2013

2011
Efficient wavelet-based geometry compression.
Comput. Animat. Virtual Worlds, 2011

2010
GPU rendering for tiled multi-projector autostereoscopic display based on chromium.
Vis. Comput., 2010

Computing Efficient Matrix-valued Wavelets for Meshes.
Proceedings of the 18th Pacific Conference on Computer Graphics and Applications, 2010

2009
AnAdaptable-Multilayer Fractional Fourier Transform Approach for Image Registration.
IEEE Trans. Pattern Anal. Mach. Intell., 2009

Compound Biorthogonal Wavelets on Quadrilaterals and Polar Structures.
Algorithms, 2009

2008
A Biorthogonal Wavelet Approach based on Dual Subdivision.
Comput. Graph. Forum, 2008

Biorthogonal wavelets based on gradual subdivision of quadrilateral meshes.
Comput. Aided Geom. Des., 2008

2007
Touch-enabled haptic modeling of deformable multi-resolution surfaces.
Virtual Real., 2007

v3-Subdivision-Based Biorthogonal Wavelets.
IEEE Trans. Vis. Comput. Graph., 2007

Interactive Approximate Rendering of Reflections, Refractions, and Caustics.
IEEE Trans. Vis. Comput. Graph., 2007

A GPU-Based Framework of Photometric Uniformity for Multi-Projector Tiled Display.
Proceedings of the 10th Int. Workshop on Immersive Projection Technology, 2007

2006
Efficient wavelet construction with Catmull-Clark subdivision.
Vis. Comput., 2006

Reflection and Refraction on Implicit Surfaces.
J. Comput. Sci. Technol., 2006

A Geometric Method of Camera Calibration Based on Single Perspective Image.
J. Comput. Res. Dev., 2006

Geometric Calibration for Multi-projector Tiled Display Based on Vanishing Point Theory.
Proceedings of the Computational Science, 2006

2005
Surface modeling with ternary interpolating subdivision.
Vis. Comput., 2005

Evaluation of Non-uniform Doo-sabin Surfaces.
Int. J. Comput. Geom. Appl., 2005

Curve modeling with constrained B-spline wavelets.
Comput. Aided Geom. Des., 2005

2004
Estimating Subdivision Depth of Catmull-Clark Surfaces.
J. Comput. Sci. Technol., 2004

Unlifted Loop Subdivision Wavelets.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

2002
Physics-Based Loop Surface Modeling.
J. Comput. Sci. Technol., 2002

2001
Physics-Based Subdivision Surface Modeling for Medical Imaging and Simulation.
Proceedings of the Medical Imaging and Augmented Reality: First International Workshop, 2001

2000
Existence and computation of spherical rational quartic curves for Hermite interpolation.
Vis. Comput., 2000

General matrix representations for B-splines.
Vis. Comput., 2000

1999
Eigenanalysis and Continuity of Non-Uniform Doo-Sabin Surfaces.
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications, 1999

1998
Representing Spheres and Ellipsoids Using Periodic NURBS Surfaces with Fewer Control Vertices.
Proceedings of the 6th Pacific Conference on Computer Graphics and Applications, 1998

1997
Representing quadric surfaces using NURBS surfaces.
J. Comput. Sci. Technol., 1997

Neural network methods for NURBS curve and surface interpolation.
J. Comput. Sci. Technol., 1997

A new method for speeding up ray tracing NURBS surfaces.
Comput. Graph., 1997

1996
Fast ray tracing NURBS surfaces.
J. Comput. Sci. Technol., 1996

1994
Extrapolating acceleration algorithms for finding B-Spline intersections using recursive subdivision techniques.
J. Comput. Sci. Technol., 1994

1993
A new local control spline with shape parameters for CAD/CAM.
J. Comput. Sci. Technol., 1993

1992
Representing Conics using NURBS of Degree Two.
Comput. Graph. Forum, 1992


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