Karoliina Lehtinen

Orcid: 0000-0003-1171-8790

According to our database1, Karoliina Lehtinen authored at least 37 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Bit of Nondeterminism Makes Pushdown Automata Expressive and Succinct.
Log. Methods Comput. Sci., 2024

2023
When a Little Nondeterminism Goes a Long Way: An Introduction to History-Determinism.
ACM SIGLOG News, January, 2023

Token Games and History-Deterministic Quantitative-Automata.
Log. Methods Comput. Sci., 2023

From Muller to Parity and Rabin Automata: Optimal Transformations Preserving (History-)Determinism.
CoRR, 2023

History-deterministic Timed Automata.
CoRR, 2023

A Brief History of History-Determinism (Invited Talk).
Proceedings of the 40th International Symposium on Theoretical Aspects of Computer Science, 2023

History-Deterministic Parikh Automata.
Proceedings of the 34th International Conference on Concurrency Theory, 2023

2022
Good-for-games ω-Pushdown Automata.
Log. Methods Comput. Sci., 2022

A Recursive Approach to Solving Parity Games in Quasipolynomial Time.
Log. Methods Comput. Sci., 2022

History-Deterministic Timed Automata Are Not Determinizable.
Proceedings of the Reachability Problems - 16th International Conference, 2022

On the Size of Good-For-Games Rabin Automata and Its Link with the Memory in Muller Games.
Proceedings of the 49th International Colloquium on Automata, Languages, and Programming, 2022

Parikh Automata over Infinite Words.
Proceedings of the 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2022

On the Translation of Automata to Linear Temporal Logic.
Proceedings of the Foundations of Software Science and Computation Structures, 2022

A Synthesis Tool for Optimal Monitors in a Branching-Time Setting.
Proceedings of the Coordination Models and Languages, 2022

History-Deterministic Timed Automata.
Proceedings of the 33rd International Conference on Concurrency Theory, 2022

On Probabilistic Monitorability.
Proceedings of the Principles of Systems Design, 2022

2021
An operational guide to monitorability with applications to regular properties.
Softw. Syst. Model., 2021

History Determinism vs. Good for Gameness in Quantitative Automata.
Proceedings of the 41st IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2021

Better Late Than Never or: Verifying Asynchronous Components at Runtime.
Proceedings of the Formal Techniques for Distributed Objects, Components, and Systems, 2021

The Best a Monitor Can Do.
Proceedings of the 29th EACSL Annual Conference on Computer Science Logic, 2021

2020
Register Games.
Log. Methods Comput. Sci., 2020

On Succinctness and Recognisability of Alternating Good-for-Games Automata.
CoRR, 2020

On the Succinctness of Alternating Parity Good-For-Games Automata.
Proceedings of the 40th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2020

2019
Adventures in monitorability: from branching to linear time and back again.
Proc. ACM Program. Lang., 2019

Improving the complexity of Parys' recursive algorithm.
CoRR, 2019

An Operational Guide to Monitorability.
Proceedings of the Software Engineering and Formal Methods - 17th International Conference, 2019

Alternating Weak Automata from Universal Trees.
Proceedings of the 30th International Conference on Concurrency Theory, 2019

Good for Games Automata: From Nondeterminism to Alternation.
Proceedings of the 30th International Conference on Concurrency Theory, 2019

The Cost of Monitoring Alone.
Proceedings of the From Reactive Systems to Cyber-Physical Systems, 2019

Testing Equivalence vs. Runtime Monitoring.
Proceedings of the Models, Languages, and Tools for Concurrent and Distributed Programming, 2019

2018
A modal μ perspective on solving parity games in quasi-polynomial time.
Proceedings of the 33rd Annual ACM/IEEE Symposium on Logic in Computer Science, 2018

On the Way to Alternating Weak Automata.
Proceedings of the 38th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science, 2018

2017
The descriptive complexity of modal mu model-checking parity games.
Proceedings of the Proceedings Eighth International Symposium on Games, 2017

Σ<sup>μ</sup><sub>2</sub> is decidable for Π<sup>μ</sup><sub>2</sub>.
CoRR, 2017

∑<sup>μ</sup><sub>2</sub> is decidable for ∏<sup>μ</sup><sub>2</sub>.
Proceedings of the Unveiling Dynamics and Complexity, 2017

2015
Disjunctive form and the modal μ alternation hierarchy.
Proceedings of the Proceedings Tenth International Workshop on Fixed Points in Computer Science, 2015

Deciding the First Levels of the Modal mu Alternation Hierarchy by Formula Construction.
Proceedings of the 24th EACSL Annual Conference on Computer Science Logic, 2015


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