Kevin Treu

According to our database1, Kevin Treu authored at least 19 papers between 1998 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2021
History of technology and discovery: a study away experience in computer science.
J. Comput. Sci. Coll., 2021

2017
Computer Science Topics in First- and Second- Year Seminar Courses.
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

2016
Computer science in general education: beyond quantitative reasoning.
J. Comput. Sci. Coll., 2016

Computer science topics in first year writing seminars: panel discussion.
J. Comput. Sci. Coll., 2016

2015
Computing across the curriculum as a means of revitalizing undergraduate computer science: panel discussion.
J. Comput. Sci. Coll., 2015

Evolving the information technology major by embracing interdisciplinary.
J. Comput. Sci. Coll., 2015

2014
Integrating sustainability across the computer science curriculum.
J. Comput. Sci. Coll., 2014

2010
Connections with history: broadening interest in the discipline of computing.
J. Comput. Sci. Coll., 2010

2009
Teaching computing soft skills: an experiential approach.
J. Comput. Sci. Coll., 2009

2006
Assessing the impact of the emerging discipline of information technology on computing curricula: some experiences.
J. Comput. Sci. Coll., 2006

2005
Impact of the emerging discipline of information technology on computing curricula: some experiences.
J. Comput. Sci. Coll., 2005

A learning object repository in support of introductory IT courses.
Proceedings of the 6th Conference on Information Technology Education, 2005

2002
Ten suggestions for a gender-equitable CS classroom.
ACM SIGCSE Bull., 2002

What do you say?: open letters to women considering a computer science major.
ACM SIGCSE Bull., 2002

To teach the unteachable class: an experimental course in web-based application design.
Proceedings of the 33rd SIGCSE Technical Symposium on Computer Science Education, 2002

2001
Reality check: working with meaningful projects in and out of the classroom.
J. Comput. Sci. Coll., 2001

Simulation of Real-world Development Processes in Computer Science Classes.
Proceedings of the Networking the Learner: Computers in Education, 2001

2000
Experiments with the use of popular press in the computer science curriculum.
Proceedings of the 31st SIGCSE Technical Symposium on Computer Science Education, 2000

1998
Inquiry-based computer science instruction: some initial experiences.
Proceedings of the 6th Annual Conference on the Teaching of Computing and the 3rd Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 1998


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