According to our database1, Li-Chieh Chen authored at least 21 papers between 2007 and 2017.
Legend:Book In proceedings Article PhD thesis Other
A DFFD simulation method combined with the spectral element method for solid-fluid-interaction problems.
J. Comput. Physics, 2017
A Study on the Differences Among M3D, S3D and HMD for Students with Different Degrees of Spatial Ability in Design Education.
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017
Identifying the Usability Factors of Mid-Air Hand Gestures for 3D Virtual Model Manipulation.
Proceedings of the Universal Access in Human-Computer Interaction. Designing Novel Interactions, 2017
The effects of screen size on rotating 3D contents using compound gestures on a mobile device.
A sub-cell spectral-element simulator for 2D rigid-body-fluid interaction problems.
Advances in Engineering Software, 2016
The Common Characteristics of User-Defined and Mid-Air Gestures for Rotating 3D Digital Contents.
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016
Exploring the Ergonomic Issues of User-Defined Mid-Air Gestures for Interactive Product Exhibition.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2016
Exploring the Interactivity Issues of the Stereoscopic 3D Systems for Design Education.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015
Adaptive Depth Cue Adjustments of Interactive and Stereoscopic 3D Product Models for Design Education.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
Developing the index for product design communication and evaluation from emotional perspectives.
Expert Syst. Appl., 2012
Identifying the Features of Friendly User Interfaces from Emotional Perspectives.
Proceedings of the Internationalization, Design and Global Development, 2011
On the implications of sense of control over bicycling: design of a physical stamina-aware bike.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010
A fast resurrected core-spreading vortex method with no-slip boundary conditions.
J. Comput. Physics, 2009
The exploration of non-visual interaction for social proximity applications in a Taiwanese night market.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009
A Study on the Design of Augmented Reality User Interfaces for Mobile Learning Systems in Heritage Temples.
Proceedings of the Virtual and Mixed Reality, 2009
The Effects of Information Architecture and Atmosphere Style on the Usability of an Ecology Education Website.
Proceedings of the Human Centered Design, 2009
Development of an Integrated Platform for Social Collaborations Based on Semantic Peer Network.
Proceedings of the IEEE International Conference on Sensor Networks, 2008
Surfing in the crowd: feasibility study of experience sharing in a Taiwanese night market.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008
Life is sharable: mechanisms to support and sustain blogging life experience.
Proceedings of the 16th International Conference on World Wide Web, 2007
The Effects of Knowledge Sources and Learning Styles of the Elders on Their Motivations to Use Weblog Tools for Lifelong Learning.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
The Research of Using Image-Transformation to the Conceptual Design of Wearable Product with Flexible Display.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007