Lilia García-Mundo

Orcid: 0000-0002-3227-0406

According to our database1, Lilia García-Mundo authored at least 6 papers between 2014 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
GSDgame: A Serious Game for the Acquisition of the Competencies Needed in GSD.
Proceedings of the 11th IEEE International Conference on Global Software Engineering Workshops, 2016

2015
A Systematic Mapping Study on Gamified Software Quality.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015

Towards a Construction and Validation of a Serious Game Product Quality Model.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015

Applying a Serious Game Quality Model.
Proceedings of the Serious Games, Interaction, and Simulation, 2015

Refinamiento de un Modelo de Calidad para Juegos Serios.
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015

2014
A systematic mapping study on serious game quality.
Proceedings of the 18th International Conference on Evaluation and Assessment in Software Engineering, 2014


  Loading...