Malcolm Sutherland

According to our database1, Malcolm Sutherland authored at least 7 papers between 2012 and 2020.

Collaborative distances:
  • Dijkstra number2 of seven.
  • Erdős number3 of six.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Evidence of Poor Writing and Academic Standards Among University Students in the UK, and the Need for More Rigorous Accreditation of Degree Courses.
Comput. Games J., 2020

2018
Time to Rethink: A Reflection on the First Five Years of The Computer Games Journal and the Challenges Facing It.
Comput. Games J., 2018

"The Only Constant is Change": Preparing the Ground for tCGJ's Seventh Year.
Comput. Games J., 2018

2014
Editorial: We got lucky - now we are going viral.
Comput. Games J., 2014

2013
Four interviews with young Scottish students and graduates from a 1990s Scottish university who set up new-start computer games studios.
Comput. Games J., 2013

2012
A case study on the successes and difficulties of running an online e-portfolio support site for digital media students.
Comput. Games J., 2012

Editorial: the vision for The Computer Games Journal.
Comput. Games J., 2012


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