Margeret Hall

Orcid: 0000-0003-1049-3040

According to our database1, Margeret Hall authored at least 40 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Enhancing User Behavior Modeling via Machine Learning with Combined Text and Image Data.
Proceedings of the 57th Hawaii International Conference on System Sciences, 2024

2023
Enhancing IoT Project Success through Agile Best Practices.
ACM Trans. Internet Things, February, 2023

2022
What Quality Control Mechanisms do We Need for High-Quality Crowd Work?
IEEE Access, 2022

Towards Learning at Scale for Everybody: Applying Action Research to Design an Upskilling Platform for Marginalized Adults.
Proceedings of the 43rd International Conference on Information Systems, 2022

A Research Agenda to Understand Drivers of Digital Gullibility.
Proceedings of the 43rd International Conference on Information Systems, 2022

2021
Demystifying Research (Methods): Epistemological Design to Reduce Student Anxiety and Increase Content Enjoyment.
Proceedings of the 42nd International Conference on Information Systems, 2021

Identifying Early Opinion Leaders on COVID-19 on Twitter.
Proceedings of the HCI International 2021 - Late Breaking Papers: Design and User Experience, 2021

Brown Hands Aren't Terrorists: Challenges in Image Classification of Violent Extremist Content.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. AI, Product and Service, 2021

The Socialoid: A Computational Model of a City.
Proceedings of the Market Engineering: Insights from Two Decades of Research on Markets and Information, 2021

2020
Retraction Note: Criminal tendency detection from facial images and the gender bias effect.
J. Big Data, 2020

Multi-label classification and knowledge extraction from oncology-related content on online social networks.
Artif. Intell. Rev., 2020

Successful Undergraduate-level Experiential Learning Projects: A Stakeholder Perspective.
Proceedings of the SIGITE '20: The 21st Annual Conference on Information Technology Education, 2020

More Fun Than Ought to be Graded: Assuring Student Learning in Study Abroad Programs.
Proceedings of the SIGITE '20: The 21st Annual Conference on Information Technology Education, 2020

Designing a Real-Time Integrated First Responder Health and Environmental Monitoring Dashboard.
Proceedings of the Designing for Digital Transformation. Co-Creating Services with Citizens and Industry, 2020

Application of the Benford's law to Social bots and Information Operations activities.
Proceedings of the 2020 International Conference on Cyber Situational Awareness, 2020

Utilizing Oncology-Related Social Media Content to Model Information-Seeking Behaviors Towards a Model of Shared Decision Making.
Proceedings of the 33rd IEEE International Symposium on Computer-Based Medical Systems, 2020

2019
Detecting and classifying online dark visual propaganda.
Image Vis. Comput., 2019

Differences in Emotional Reactions to Social Media Content: The Role of Location and Content Type.
Proceedings of the 11th ACM Conference on Web Science, 2019

Is Quality Control Pointless?
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019

Introduction to the Minitrack on Collaboration Via Social Media.
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019

Maximizing the Performance of Agile Teams for IoT Development.
Proceedings of the 25th Americas Conference on Information Systems, 2019

2018
Editorial of the Special Issue on Following User Pathways: Key Contributions and Future Directions in Cross-Platform Social Media Research.
Int. J. Hum. Comput. Interact., 2018

Visualization, Feature Selection, Machine Learning: Identifying the Responsible Group for Extreme Acts of Violence.
IEEE Access, 2018

Combining Agile Software Development and Service-learning: A Case Study in Experiential IS Education.
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

Service Learning in Information Systems Education: Pedagogical Approaches to Support Experiential Learning and Higher-level Thinking.
Proceedings of the International Conference on Information Systems, 2018

A Study of App User Behaviours: Transitions from Freemium to Premium.
Proceedings of the HCI in Business, Government, and Organizations, 2018

Digital Participation Roles of the Global Jihad: Social Media's Role in Bringing Together Vulnerable Individuals and VEO Content.
Proceedings of the HCI in Business, Government, and Organizations, 2018

Identifying the Responsible Group for Extreme Acts of Violence Through Pattern Recognition.
Proceedings of the HCI in Business, Government, and Organizations, 2018

Micro-internships on the Margins.
Proceedings of the Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments, 2018

2016
Do We Choose What We Desire? - Persuading Citizens to Make Consistent and Sustainable Mobility Decisions.
Proceedings of the Short Paper Proceedings of the Workshop on Empowering Cities for Sustainable Wellbeing (ECSW 2016) Adjunct to the 11th International Conference on Persuasive Technology (PERSUASIVE 2016), 2016

Online engagement and well-being at higher education institutes: A German case study.
Proceedings of the 2016 IFIP Networking Conference, 2016

Connecting Online Work and Online Education at Scale.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Following User Pathways: Cross Platform and Mixed Methods Analysis in Social Media Studies.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
How do politicians use Facebook? An applied Social Observatory.
Big Data Soc., December, 2015

Tweet if you will: the real question is, who do you influence?
Proceedings of the ACM Web Science Conference, 2015

BeWell: A Sentiment Aggregator for Proactive Community Management.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2013
Network Propagation - Chance or Design? - Why Do People Share Online Content?
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Well-Being's Predictive Value - A Gamified Approach to Managing Smart Communities.
Proceedings of the Online Communities and Social Computing, 2013

Measuring Your Best You: A Gamification Framework for Well-Being Measurement.
Proceedings of the 2013 International Conference on Cloud and Green Computing, Karlsruhe, Germany, September 30, 2013

2012
Towards the gamification of well-being measures.
Proceedings of the 8th IEEE International Conference on E-Science, 2012


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