Mark Manuel

Orcid: 0000-0001-8702-1936

Affiliations:
  • Virginia Tech, Blacksburg, VA, USA


According to our database1, Mark Manuel authored at least 10 papers between 2018 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Online presence:

On csauthors.net:

Bibliography

2022
An Extended Reality Simulator for Advanced Trauma Life Support Training.
Proceedings of the Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry, 2022

2021
Supporting Embodied and Remote Collaboration in Shared Virtual Environments.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021

Re-imagining Indoor Space Utilization in the COVID-19 Pandemic with Smart Re-configurable Spaces (SReS).
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2021

Redefining the Digital Paradigm for Virtual Museums - Towards Interactive and Engaging Experiences in the Post-pandemic Era.
Proceedings of the Culture and Computing. Interactive Cultural Heritage and Arts, 2021

2020
Towards Real Time Object Recognition For Context Awareness in Mixed Reality: A Machine Learning Approach.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Rethinking User Interaction with Smart Environments - A Comparative Study of Four Interaction Modalities.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2020

2019
A User-Centric Design Framework for Smart Built Environments - A Mixed Reality Perspective.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2019

2018
An Approach to Embodiment and Interactions with Digital Entities in Mixed-Reality Environments.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Biologically Inspired Safety and Security for Smart Built Environments: Position Paper.
Proceedings of the 2018 IEEE Security and Privacy Workshops, 2018

Extending Embodied Interactions in Mixed Reality Environments.
Proceedings of the Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 2018


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