Masanori Nakayama

According to our database1, Masanori Nakayama authored at least 8 papers between 2015 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Visual simulation of weathering coated metallic objects.
Vis. Comput., 2020

An Immersive Virtual Environment for Visualization of Complex and/or Infinitely Distant Territory.
Trans. Comput. Sci., 2020

Automatic Generation of 3D Natural Anime-like Non-Player Characters with Machine Learning.
Proceedings of the International Conference on Cyberworlds, 2020

2019
A Deformation Method for Simulating Coating Degradation While Taking Mechanical Behavior into Account.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

2018
TimeTubes: Automatic Extraction of Observable Blazar Features from Long-Term, Multi-Dimensional Datasets.
Proceedings of the 2018 IEEE Scientific Visualization Conference, 2018

A Figurative and Non-topological Approach to Mathematical Visualization.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

2017
TimeTubes: visual fusion and validation for ameliorating uncertainties of blazar datasets from different observatories.
Proceedings of the Computer Graphics International Conference, 2017

2015
SeeGroove: Supporting Groove Learning through Visualization.
Proceedings of the International Conference on Cyberworlds, 2015


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