According to our database1, Masanori Nakayama authored at least 8 papers between 2015 and 2020.
Legend:Book In proceedings Article PhD thesis Other
An Immersive Virtual Environment for Visualization of Complex and/or Infinitely Distant Territory.
Trans. Comput. Sci., 2020
Automatic Generation of 3D Natural Anime-like Non-Player Characters with Machine Learning.
Proceedings of the International Conference on Cyberworlds, 2020
A Deformation Method for Simulating Coating Degradation While Taking Mechanical Behavior into Account.
Proceedings of the 2019 International Conference on Cyberworlds, 2019
TimeTubes: Automatic Extraction of Observable Blazar Features from Long-Term, Multi-Dimensional Datasets.
Proceedings of the 2018 IEEE Scientific Visualization Conference, 2018
Proceedings of the 2018 International Conference on Cyberworlds, 2018
TimeTubes: visual fusion and validation for ameliorating uncertainties of blazar datasets from different observatories.
Proceedings of the Computer Graphics International Conference, 2017
Proceedings of the International Conference on Cyberworlds, 2015