Mélanie Cogné
Orcid: 0000-0002-0713-2327
According to our database1,
Mélanie Cogné
authored at least 7 papers
between 2022 and 2025.
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Bibliography
2025
To Use or Not to Use Viewpoint Oscillations When Walking in VR? State of the Art and Perspectives.
IEEE Trans. Vis. Comput. Graph., September, 2025
Effects of Viewpoint Oscillations and Gaze-Based Stabilization on Walking Sensation, Embodiment and Cybersickness in Immersive VR.
IEEE Trans. Vis. Comput. Graph., May, 2025
2023
Effect of Vibrations on Impression of Walking and Embodiment With First- and Third-Person Avatar.
IEEE Trans. Vis. Comput. Graph., December, 2023
Influence of User Posture and Virtual Exercise on Impression of Locomotion During VR Observation.
IEEE Trans. Vis. Comput. Graph., August, 2023
Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual reality.
IEEE Trans. Vis. Comput. Graph., May, 2023
IEEE Trans. Vis. Comput. Graph., April, 2023
2022
Multi-sensory display of self-avatar's physiological state: virtual breathing and heart beating can increase sensation of effort in VR.
IEEE Trans. Vis. Comput. Graph., 2022