Michael Barlow

Orcid: 0000-0002-7344-4302

According to our database1, Michael Barlow authored at least 86 papers between 1986 and 2023.

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Bibliography

2023
Automatic Recognition of Collective Emergent Behaviors Using Behavioral Metrics.
IEEE Access, 2023

Reinforcement Learning Agents Playing Ticket to Ride-A Complex Imperfect Information Board Game With Delayed Rewards.
IEEE Access, 2023

Using Abstraction Graphs to Promote Exploration in Curiosity-Inspired Intrinsic Motivation.
Proceedings of the 15th International Joint Conference on Computational Intelligence, 2023

Artificial Agents Inspired by Human Motivation Psychology for Teamwork in Hazardous Environments.
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023

Competitive Collaboration for Complex Task Learning in Agent Systems.
Proceedings of the AI 2023: Advances in Artificial Intelligence, 2023

Generating Collective Motion Behaviour Libraries Using Developmental Evolution.
Proceedings of the AI 2023: Advances in Artificial Intelligence, 2023

Context-aware Agents based on Psychological Archetypes for Teamwork.
Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems, 2023

2022
Grammar-based autonomous discovery of abstractions for evolution of complex multi-agent behaviours.
Swarm Evol. Comput., 2022

Grammar-based cooperative learning for evolving collective behaviours in multi-agent systems.
Swarm Evol. Comput., 2022

Flow-Based Reinforcement Learning.
IEEE Access, 2022

2021
Multimodal Fusion for Objective Assessment of Cognitive Workload: A Review.
IEEE Trans. Cybern., 2021

A novel trust architecture integrating differentiated trust and response strategies for a team of agents.
Int. J. Intell. Syst., 2021

Exploiting abstractions for grammar-based learning of complex multi-agent behaviours.
Int. J. Intell. Syst., 2021

A Data Driven Review of Board Game Design and Interactions of Their Mechanics.
IEEE Access, 2021

Interaction-Based Trust Evaluation in a Team of Agents Using a Determination of Trust Model.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2021

Subject and Activity-wise Performance for Activity Independent Person Recognition.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2021

Task Allocation in Multi-Agent Systems with Grammar-Based Evolution.
Proceedings of the IVA '21: ACM International Conference on Intelligent Virtual Agents, 2021

Streaming Set Cover in Practice.
Proceedings of the Symposium on Algorithm Engineering and Experiments, 2021

2020
Impact of Using Active Locomotion Interfaces for Gameplay: A Study on Exertion Levels and Presence.
IEEE Trans. Games, 2020

Autonomous detection of collective behaviours in swarms.
Swarm Evol. Comput., 2020

Continuous Deep Hierarchical Reinforcement Learning for Ground-Air Swarm Shepherding.
CoRR, 2020

Towards Potential of N-back Task as Protocol and EEGNet for the EEG-based Biometric.
Proceedings of the 2020 IEEE Symposium Series on Computational Intelligence, 2020

PaNDa-Glove: A Sensory Substitution Glove for Peripheral Neuropathy.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Analysis and Prediction of Player Population Changes in Digital Games During the COVID-19 Pandemic.
Proceedings of the AI 2020: Advances in Artificial Intelligence, 2020

Autonomous Recognition of Collective Behaviour in Robot Swarms.
Proceedings of the AI 2020: Advances in Artificial Intelligence, 2020

Activity-Independent Person Identification Based on Daily Activities Using Wearable Sensors.
Proceedings of the AI 2020: Advances in Artificial Intelligence, 2020

2019
Mental Workload Classification Using Short Duration EEG Data: an Ensemble Approach Based on Individual Channels.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2019

Shallow Network Training With Dynamic Sample Weights Decay - a Potential Function Approximator for Reinforcement Learning.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2019

Prosthetic Rehabilitation Training in Virtual Reality.
Proceedings of the 7th IEEE International Conference on Serious Games and Applications for Health, 2019

Heart Rate and Breathing Variability for Virtual Reality Game Play.
Proceedings of the 7th IEEE International Conference on Serious Games and Applications for Health, 2019

Encephalographic Assessment of Situation Awareness in Teleoperation of Human-Swarm Teaming.
Proceedings of the Neural Information Processing - 26th International Conference, 2019

A Deep Hierarchical Reinforcement Learner for Aerial Shepherding of Ground Swarms.
Proceedings of the Neural Information Processing - 26th International Conference, 2019

Weekly Seasonal Player Population Patterns in Online Games: A Time Series Clustering Approach.
Proceedings of the IEEE Conference on Games, 2019

2018
Computing Hierarchical Summary from Two-Dimensional Big Data Streams.
IEEE Trans. Parallel Distributed Syst., 2018

Toward Computational Motivation for Multi-Agent Systems and Swarms.
Frontiers Robotics AI, 2018

Apprenticeship Bootstrapping Via Deep Learning with a Safety Net for UAV-UGV Interaction.
CoRR, 2018

Convolution Neural Networks for Person Identification and Verification Using Steady State Visual Evoked Potential.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018

Impact of Macro-level Regulations on Micro-level (Individual) Use of ICT: A case of mobile services in India.
Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance, 2018

Intrinsically Motivated Agent Behavior in a Swarm.
Proceedings of the 2018 Joint IEEE 8th International Conference on Development and Learning and Epigenetic Robotics, 2018

Wearable sensors for recognizing individuals undertaking daily activities.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

Automatic synthesis of swarm behavioural rules from their atomic components.
Proceedings of the Genetic and Evolutionary Computation Conference, 2018

2017
Understanding the Interplay of Model Complexity and Fidelity in Multiagent Systems via an Evolutionary Framework.
IEEE Trans. Comput. Intell. AI Games, 2017

Precision of control as a function of control scheme: Implications for serious exertion games from a Flow perspective.
Proceedings of the 5th IEEE International Conference on Serious Games and Applications for Health, 2017

Practice of Design Science Research in a Developing Country: Circumscription Knowledge Informed by the Socio-cultural Context.
Proceedings of the Australasian Conference on Information Systems, 2017

2016
Trusted Autonomy and Cognitive Cyber Symbiosis: Open Challenges.
Cogn. Comput., 2016

Evolving lane merge traffic behaviour simulations via a macroscopic objective function and a machine learning system trained through bootstrapped human judgement.
Appl. Intell., 2016

A natural locomotion interface: Its impact on presence and usage in a social-media charity event for mental health.
Proceedings of the 2016 IEEE International Conference on Serious Games and Applications for Health, 2016

Computing Hierarchical Summary of the Data Streams.
Proceedings of the Advances in Knowledge Discovery and Data Mining, 2016

Proceedings in Adaptation, Learning and Optimization.
Proceedings of the Intelligent and Evolutionary Systems - The 20th Asia Pacific Symposium, 2016

An Evolutionary Optimization Approach for Path Planning of Arrival Aircraft for Optimal Sequencing.
Proceedings of the Intelligent and Evolutionary Systems - The 20th Asia Pacific Symposium, 2016

What cost teamwork: Quantifying situational awareness and computational requirements in a proto-team via multi-objective evolution.
Proceedings of the IEEE Congress on Evolutionary Computation, 2016

2015
Computing discounted multidimensional hierarchical aggregates using modified Misra Gries algorithm.
Perform. Evaluation, 2015

Evolving High Fidelity Low Complexity Sheepdog Herding Simulations Using a Machine Learner Fitness Function Surrogate for Human Judgement.
Proceedings of the AI 2015: Advances in Artificial Intelligence, 2015

2014
An interactive evolutionary computation framework controlled via EEG signals.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014

Self-motivated learning of achievement and maintenance tasks for non-player characters in computer games.
Proceedings of the 2014 IEEE Symposium on Computational Intelligence for Human-like Intelligence, 2014

An Evaluation of DTW Approaches for Whole-of-Body Gesture Recognition.
Proceedings of the BCS-HCI 2014 Proceedings of the 28th International BCS Human Computer Interaction Conference, 2014

2013
A shape grammar approach to computational creativity and procedural content generation in massively multiplayer online role playing games.
Entertain. Comput., 2013

Harnessing multi-user design and computation to devise archetypal whole-of-body gestures: a novel framework.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Co-evolving semi-competitive interactions of sheepdog herding behaviors utilizing a simple rule-based multi agent framework.
Proceedings of the IEEE Symposium on Artificial Life, 2013

2012
Robustness Against the Decision-Maker's Attitude to Risk in Problems With Conflicting Objectives.
IEEE Trans. Evol. Comput., 2012

Frontal Cortex Neural Activities Shift Cognitive Resources Away from Facial Activities in Real-Time Problem Solving.
Proceedings of the Neural Information Processing - 19th International Conference, 2012

Fidelity and complexity of standing group conversation simulations: A framework for the evolution of Multi Agent Systems through bootstrapping human aesthetic judgments.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
Interplay of ethical trust and social moral norms: Environment modelling and computational mechanisms in agent-based social simulation (ABSS).
Web Intell. Agent Syst., 2011

DMEA: a direction-based multiobjective evolutionary algorithm.
Memetic Comput., 2011

A grid-based heuristic for two-dimensional packing problems.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

2010
Modelling interplay in normative social systems: towards a heuristics formalism of agents and networks.
Proceedings of the MEDES '10: International ACM Conference on Management of Emergent Digital EcoSystems, 2010

2009
A dominance-based stability measure for multi-objective evolutionary algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2009

Memetic Approaches for Optimizing Hidden Markov Models: A Case Study in Time Series Prediction.
Proceedings of the Artificial Life: Borrowing from Biology, 4th Australian Conference, 2009

2008
Characterizing Game Dynamics in Two-Player Strategy Games Using Network Motifs.
IEEE Trans. Syst. Man Cybern. Part B, 2008

ATOMS: Air Traffic Operations and Management Simulator.
IEEE Trans. Intell. Transp. Syst., 2008

2007
A Temporal Risk Assessment Framework for Planning A Future Force Structure.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Security and Defense Applications, 2007

Information Sharing in the Iterated Prisoner's Dilemma Game.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007

Investigating alliance dynamics using a co-evolutionary iterated prisoner's dilemma with an exit option.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

The critical point when prisoners meet the minority: local and global dynamics in mixed evolutionary games.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

Rounds Effect in Evolutionary Games.
Proceedings of the Progress in Artificial Life, Third Australian Conference, 2007

Ants Guide Future Pilots.
Proceedings of the Progress in Artificial Life, Third Australian Conference, 2007

2006
Pareto Meta-heuristics for Generating Safe Flight Trajectories Under Weather Hazards.
Proceedings of the Simulated Evolution and Learning, 6th International Conference, 2006

2005
Chapter 25 Evolving Capability Requirements in WISDOM-II.
Proceedings of the Recent Advances in Artificial Life, 2005

Chapter 2 Neural Evolution for Collision Detection & Resolution in a 2D Free Flight Environment.
Proceedings of the Recent Advances in Artificial Life, 2005

2004
A forensically-motivated tool for selecting cepstrally-consistent steady-states from non-contemporaneous vowel utterances.
Proceedings of the INTERSPEECH 2004, 2004

2003
A Comparative Study for Domain Ontology Guided Feature Extraction.
Proceedings of the Computer Science 2003, 2003

1998
Measuring the dynamic encoding of speaker identity and dialect in prosodic parameters.
Proceedings of the 5th International Conference on Spoken Language Processing, Incorporating The 7th Australian International Speech Science and Technology Conference, Sydney Convention Centre, Sydney, Australia, 30th November, 1998

1996
Language model acquisition from a text corpus for speech understanding.
Proceedings of the 1996 IEEE International Conference on Acoustics, 1996

1993
Enhancements to DTW and VQ decision algorithms for speaker recognition.
Speech Commun., 1993

1988
Reviews and Things Cryptologic.
Cryptologia, 1988

1986
The Voynich Manuscript - by Voynich?
Cryptologia, 1986


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