Myung Hwan Yun

Orcid: 0000-0001-8554-3132

According to our database1, Myung Hwan Yun authored at least 42 papers between 1997 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Mobile Health Application for Seizure Management: A Human-Systems Integration Approach.
Hum. Factors, March, 2024

2023
A Product and Service Design Framework for Autonomous Vehicle: Identifying and Systematizing User Needs via Graph-Based Social Media Analysis and Activity Theory.
Proceedings of the 25th IEEE International Conference on Intelligent Transportation Systems, 2023

2022
A Study on the Driver-Vehicle Interaction System in Autonomous Vehicles Considering Driver's Attention Status.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022

Text Mining for Exploring UX Issues of Qualitative Think Aloud Data on EV Sound.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2022

Investigating the User Experience and Identifying User Needs for Kitchen Appliances Using Thematic Analysis.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2022

2021
Evaluation of locomotion methods in virtual reality navigation environments: An involuntary position shift and task performance.
Int. J. Hum. Comput. Stud., 2021

The Effects of Visual Complexity and Decluttering Methods on Visual Search and Target Detection in Cockpit Displays.
Int. J. Hum. Comput. Interact., 2021

Interaction Modalities for Notification Signals in Augmented Reality.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

A Review of Multimodal Interaction in Intelligent Systems.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021

2020
Using Physiological Recordings for Studying User Experience: Case of Conversational Agent-Equipped TV.
Int. J. Hum. Comput. Interact., 2020

A Systematic Review of a Virtual Reality System from the Perspective of User Experience.
Int. J. Hum. Comput. Interact., 2020

Wearable Technologies: Acceptance Model for Smartwatch Adoption Among Older Adults.
Proceedings of the Human Aspects of IT for the Aged Population. Technologies, Design and User Experience, 2020

2019
Queueing Network Based Driver Model for Varying Levels of Information Processing.
IEEE Trans. Hum. Mach. Syst., 2019

Designing of smart chair for monitoring of sitting posture using convolutional neural networks.
Data Technol. Appl., 2019

2018
Exploring User Experience of Smartphones in Social Media: A Mixed-Method Analysis.
Int. J. Hum. Comput. Interact., 2018

The Effect of Stimulus Size and Position on the Task Performance of an Eye Mouse: Comparing Blink and Dwell Methods in a Click Task.
Int. J. Hum. Comput. Interact., 2018

A Study on Developing Customer Groups in Consolidated Financial Services Using Qualitative and Quantitative Analysis.
Proceedings of the 2018 IEEE International Conference on Industrial Engineering and Engineering Management, 2018

Comparison of Clustering Methods for Obesity Classification.
Proceedings of the 2018 IEEE International Conference on Industrial Engineering and Engineering Management, 2018

2017
Evaluating Representativeness of Qualitative Text Data in Identifying UX Issues.
Int. J. Hum. Comput. Interact., 2017

2015
Research Issues in Smart Vehicles and Elderly Drivers: A Literature Review.
Int. J. Hum. Comput. Interact., 2015

A study on affective feeling evaluation for automotive wiper switch based on multiple regression model.
Proceedings of the 2015 IEEE International Conference on Industrial Engineering and Engineering Management, 2015

2014
The effect of psychosocial stress on trapezius muscle activity during computer work: A review.
Proceedings of the 2014 IEEE International Conference on Industrial Engineering and Engineering Management, 2014

Gesture interface appropriateness analysis on smart TV functions.
Proceedings of the 2014 IEEE International Conference on Industrial Engineering and Engineering Management, 2014

Deriving the relationship between user satisfaction on engine sounds and affective variable sets based on classification algorithms.
Proceedings of the 2014 IEEE International Conference on Industrial Engineering and Engineering Management, 2014

2013
Conditions of Applications, Situations and Functions Applicable to Gesture Interface.
Proceedings of the Human-Computer Interaction. Interaction Modalities and Techniques, 2013

2011
Analysis of Customer Satisfaction on the Stiffness of Outside Panels of Passenger Cars.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011

2009
The Development of Human-System Interactivity Metrics for Ubiquitous Service Applying User-Centered Design Methodology.
Proceedings of the 2009 IEEE Congress on Services, Part I, 2009

2008
A User-Centered Approach for Ubiquitous Service Evaluation: An Evaluation Metrics Focused on Human-System Interaction Capability.
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008

A New Framework on Measuring Customer Perceived Value in Service Interface Design.
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008

2007
Identification of visual and auditory design attributes for the affective interaction design in movies.
Proceedings of the 10th IFAC/IFIP/IFORS/IEA Symposium on Analysis, 2007

Identification of allowable key response time of mobile phone.
Proceedings of the 10th IFAC/IFIP/IFORS/IEA Symposium on Analysis, 2007

An Evaluation Framework for the Design Concepts of Tangible Interface on New Collaborative Work Support System.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

Evaluation of Two Pointing Control Devices for a Cellular Phone.
Proceedings of the Usability and Internationalization. HCI and Culture, 2007

Incorporating JND into the Design of Mobile Device Display.
Proceedings of the Usability and Internationalization. HCI and Culture, 2007

Statistical Modeling of Affective Responses from Visual and Auditory Attributes in the Movies.
Proceedings of the Usability and Internationalization. Global and Local User Interfaces, 2007

A New Framework of Measuring the Business Values of Software.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

User Centered Design Approach Applying CPV in Mobile Service Design.
Proceedings of the Usability and Internationalization. Global and Local User Interfaces, 2007

A Statistical Model of Relationship Between Affective Responses and Product Design Attributes for Capturing User Needs.
Proceedings of the Usability and Internationalization. Global and Local User Interfaces, 2007

2006
Enhancing the Minority Discipline in the IT Industry: A Survey of Usability and User-Centered Design Practice.
Int. J. Hum. Comput. Interact., 2006

A Usability Checklist for the Usability Evaluation of Mobile Phone User Interface.
Int. J. Hum. Comput. Interact., 2006

Classification of Bluffing Behavior and Affective Attitude from Prefrontal Surface Encephalogram During On-Line Game.
Proceedings of the Advances in Biometrics, International Conference, 2006

1997
An instrumented glove for grasp specification in virtual-reality-based point-and-direct telerobotics.
IEEE Trans. Syst. Man Cybern. Part B, 1997


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