Núria Pla Garcia

According to our database1, Núria Pla Garcia authored at least 16 papers between 1994 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2015
The three-dimensional cube and scale cube skeleton.
Vis. Comput., 2015

2014
A Practical and Robust Method to Compute the Boundary of Three-dimensional Axis-aligned Boxes.
Proceedings of the GRAPP 2014, 2014

2013
Skeletal representations of orthogonal shapes.
Graph. Model., 2013

2012
Efficient algorithms for boundary extraction of 2D and 3D orthogonal pseudomanifolds.
Graph. Model., 2012

2011
Skeleton computation of orthogonal polyhedra.
Comput. Graph. Forum, 2011

2010
Skeleton Computation of an Image Using a Geometric Approach.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2007
Splat representation of parametric surfaces.
Computing, 2007

2006
<i>N</i>-sided patches with B-spline boundaries.
Comput. Graph., 2006

2004
Two Triangulation Methods Based on Edge Refinement.
Computing, 2004

2002
A Generic Approach to Free Form Surface Generation.
J. Comput. Inf. Sci. Eng., 2002

Regular triangulations of dynamic sets of points.
Comput. Aided Geom. Des., 2002

2000
Computing directional constrained Delaunay triangulations.
Comput. Graph., 2000

Modeling surfaces from meshes of arbitrary topology.
Comput. Aided Geom. Des., 2000

Modelling surfaces from planar irregular meshes.
Comput. Aided Geom. Des., 2000

1999
Directional adaptive surface triangulation.
Comput. Aided Geom. Des., 1999

1994
Recovering a Smooth Boundary Representation from an Edge Quadtree and from a Face Octree.
Comput. Graph. Forum, 1994


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