Paolo Leoncini

According to our database1, Paolo Leoncini authored at least 8 papers between 1988 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2021
Regional Aircraft Interiors Evaluation in a Real Time Ray-Traced Immersive Virtual Environment.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

2020
A Glasses-Based Holographic Tabletop for Collaborative Monitoring of Aerial Missions.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2018
An UE4 Plugin to Develop CVE Applications Leveraging Participant's Full Body Tracking Data.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
Multiple NUI Device Approach to Full Body Tracking for Collaborative Virtual Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

2013
Sensor aided H.264 Video Encoder for UAV applications.
Proceedings of the 30th Picture Coding Symposium, 2013

H.264 Sensor Aided Video Encoder for UAV BLOS Missions.
Proceedings of the Image Analysis and Processing - ICIAP 2013, 2013

2009
A haptic-based approach to virtual training for aerospace industry.
J. Vis. Lang. Comput., 2009

1988
A model for the specification and interpretation of visual languages.
Proceedings of the IEEE Workshop on Visual Languages, 1988


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