Peter Kissmann

According to our database1, Peter Kissmann authored at least 29 papers between 2007 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2017
Efficient symbolic search for cost-optimal planning.
Artif. Intell., 2017

2015
Focusing on What Really Matters: Irrelevance Pruning in Merge-and-Shrink.
Proceedings of the Eighth Annual Symposium on Combinatorial Search, 2015

BDDs Strike Back (in AI Planning).
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
BDD Ordering Heuristics for Classical Planning.
J. Artif. Intell. Res., 2014

"Distance"? Who Cares? Tailoring Merge-and-Shrink Heuristics to Detect Unsolvability.
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014

Symbolic and Explicit Search Hybrid through Perfect Hash Functions - A Case Study in Connect Four.
Proceedings of the Twenty-Fourth International Conference on Automated Planning and Scheduling, 2014

2013
Translating Single-Player GDL into PDDL.
Proceedings of the KI 2013: Advances in Artificial Intelligence, 2013

Transition Trees for Cost-Optimal Symbolic Planning.
Proceedings of the Twenty-Third International Conference on Automated Planning and Scheduling, 2013

What's in It for My BDD? On Causal Graphs and Variable Orders in Planning.
Proceedings of the Twenty-Third International Conference on Automated Planning and Scheduling, 2013

2012
Symbolic Search in Planning and General Game Playing (Symbolische Suche in der Handlungsplanung und im Allgemeinen Spiel)
PhD thesis, 2012

Lex-Partitioning: A New Option for BDD Search
Proceedings of the Proceedings First Workshop on GRAPH Inspection and Traversal Engineering, 2012

Searching with Partial Belief States in General Games with Incomplete Information.
Proceedings of the KI 2012: Advances in Artificial Intelligence, 2012

Symbolic A<sup>*</sup> Search with Pattern Databases and the Merge-and-Shrink Abstraction.
Proceedings of the ECAI 2012, 2012

2011
Gamer, a General Game Playing Agent.
Künstliche Intell., 2011

Exploiting the Computational Power of the Graphics Card: Optimal State Space Planning on the GPU.
Proceedings of the 21st International Conference on Automated Planning and Scheduling, 2011

Improving Cost-Optimal Domain-Independent Symbolic Planning.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

On the Complexity of BDDs for State Space Search: A Case Study in Connect Four.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

2010
Layer-Abstraction for Symbolically Solving General Two-Player Games.
Proceedings of the Third Annual Symposium on Combinatorial Search, 2010

Finding the Needle in the Haystack with Heuristically Guided Swarm Tree Search.
Proceedings of the Multikonferenz Wirtschaftsinformatik, 2010

Instantiating General Games Using Prolog or Dependency Graphs.
Proceedings of the KI 2010: Advances in Artificial Intelligence, 2010

2009
Solving Fully-Observable Non-deterministic Planning Problems via Translation into a General Game.
Proceedings of the KI 2009: Advances in Artificial Intelligence, 2009

Optimal Symbolic Planning with Action Costs and Preferences.
Proceedings of the IJCAI 2009, 2009

2008
Scaling Search with Pattern Databases.
Proceedings of the Model Checking and Artificial Intelligence, 5th International Workshop, 2008

Solving µ-Calculus Parity Games by Symbolic Planning.
Proceedings of the Model Checking and Artificial Intelligence, 5th International Workshop, 2008

Partial Symbolic Pattern Databases for Optimal Sequential Planning.
Proceedings of the KI 2008: Advances in Artificial Intelligence, 2008

Symbolic Classification of General Two-Player Games.
Proceedings of the KI 2008: Advances in Artificial Intelligence, 2008

Limits and Possibilities of BDDs in State Space Search.
Proceedings of the KI 2008: Advances in Artificial Intelligence, 2008

Symbolic Classification of General Multi-Player Games.
Proceedings of the ECAI 2008, 2008

2007
Externalizing the Multiple Sequence Alignment Problem with Affine Gap Costs.
Proceedings of the KI 2007: Advances in Artificial Intelligence, 2007


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