Peter Leong

According to our database1, Peter Leong authored at least 11 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Improving engagement, diversity, and retention in computer science with RadGrad: Results of a case study.
CoRR, 2024

2020
RadGrad: Removing the "Extra" from Extracurricular to Improve Student Engagement, Diversity, and Retention.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

2013
3D recording as enabling technology for serious games and educational roleplaying.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

Work Safety and Health Games-Based Learning.
Proceedings of the Serious Games Development and Applications, 2013

REAPSG: Work safety and health games for construction sector.
Proceedings of the 2013 IEEE International Games Innovation Conference, 2013

2008
A survey of agent-oriented software engineering for service-oriented computing.
Int. J. Web Eng. Technol., 2008

2007
Peer-to-peer autonomic location based services.
Proceedings of the 4th International Conference on Mobile Technology, 2007

2006
Agent Oriented Software Engineering for Grid Computing.
Proceedings of the Sixth IEEE International Symposium on Cluster Computing and the Grid (CCGrid 2006), 2006

2005
Fuzzy Cognitive Agents in Shared Virtual Worlds.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

2004
Time-ly Investment: Faculty Assistance to Develop Online Teacher Education Courses.
Proceedings of the 7th IASTED International Conference on Computers and Advanced Technology in Education, 2004

Constructivist & Sociocultural Strategies: Theoretical & Practical Implications for Teaching Online.
Proceedings of the 7th IASTED International Conference on Computers and Advanced Technology in Education, 2004


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