Philip Weber

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2025
Rendezfood: A Design Case Study of a Conversational Location-based Approach in Restaurants.
CoRR, January, 2025

Bridging Distances through Virtual Cook-Along Sessions: Exploring the Design Space of Collaborative Remote Cooking Experiences.
Proc. ACM Hum. Comput. Interact., 2025

2024
Too Hidden for Research? - The Quest to Understand the Potential of Hidden Game Mechanics for Gamification Research.
Proceedings of the Mensch und Computer 2024, 2024

2023
Fridolin: participatory design and evaluation of a nutrition chatbot for older adults.
i-com, April, 2023

Special issue on "conversational agents" - Editorial.
i-com, April, 2023

PrintAssist - a conversational human-machine interface for 3D printers.
i-com, April, 2023

How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustainable Food Apps.
Proc. ACM Hum. Comput. Interact., 2023

Voice Messages Reimagined: Exploring the Design Space of Current Voice Messaging Interfaces.
Proceedings of the Mensch und Computer 2023, 2023

2022
FADER: An Authoring Tool for Creating Augmented Reality-Based Avatars from an End-User Perspective.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022

Reflection on the Octalysis framework as a design and evaluation tool.
Proceedings of the 6th International GamiFIN Conference, Tampere, Finland, April 26-29, 2022, 2022

2021
"It's a Kind of Art!": Understanding Food Influencers as Influential Content Creators.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

FoodChattAR: Exploring the Design Space of Edible Virtual Agents for Human-Food Interaction.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
"Always on the Table": Revealing Smartphone Usages in everyday Eating Out Situations.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

(Non-)Interacting with conversational agents: perceptions and motivations of using chatbots and voice assistants.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

2018
Ergonomics To Go: Designing The Mobile Workspace.
Int. J. Hum. Comput. Interact., 2018

2009
A Scalable Visualization Environment for the Correlation of Radiological and Histopathological Data at Multiple Levels of Resolution.
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009


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