Philipp Herzig

According to our database1, Philipp Herzig authored at least 10 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Large Process Models: Business Process Management in the Age of Generative AI.
CoRR, 2023

2015
Model-Driven Serious Game Development Integration of the Gamification Modeling Language GaML with Unity.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

2014
Gamification as a Service: Conceptualization of a Generic Enterprise Gamification Platform.
PhD thesis, 2014

Tools for Gamification Analytics: A Survey.
Proceedings of the 7th IEEE/ACM International Conference on Utility and Cloud Computing, 2014

Towards Gamification Analytics - Requirements for Monitoring and Adapting Gamification Designs.
Proceedings of the 44. Jahrestagung der Gesellschaft für Informatik, Big Data, 2014

2013
CINA - A Crowdsourced Indoor Navigation Assistant.
Proceedings of the IEEE/ACM 6th International Conference on Utility and Cloud Computing, 2013

GaML - A Modeling Language for Gamification.
Proceedings of the IEEE/ACM 6th International Conference on Utility and Cloud Computing, 2013

Efficient Persistency Management in Complex Event Processing: A Hybrid Approach for Gamification Systems.
Proceedings of the Theory, Practice, and Applications of Rules on the Web, 2013

2012
A Generic Platform for Enterprise Gamification.
Proceedings of the 2012 Joint Working IEEE/IFIP Conference on Software Architecture and European Conference on Software Architecture, 2012

2010
Data stream processing in factory automation.
Proceedings of 15th IEEE International Conference on Emerging Technologies and Factory Automation, 2010


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