# Qizhi Fang

According to our database

Collaborative distances:

^{1}, Qizhi Fang authored at least 46 papers between 2001 and 2020.Collaborative distances:

## Timeline

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## Bibliography

2020

Profit Maximization problem with Coupons in social networks.

Theor. Comput. Sci., 2020

General Rumor Blocking: An efficient random algorithm with martingale approach.

Theor. Comput. Sci., 2020

A random algorithm for profit maximization in online social networks.

Theor. Comput. Sci., 2020

Population Monotonic Allocation Schemes for Vertex Cover Games.

CoRR, 2020

2019

Minimizing Misinformation Profit in Social Networks.

IEEE Trans. Comput. Social Systems, 2019

Parametric monotone function maximization with matroid constraints.

J. Global Optimization, 2019

Maximizing profit of multiple adoptions in social networks with a martingale approach.

J. Comb. Optim., 2019

On the Convexity of Independent Set Games.

CoRR, 2019

Maximize a Monotone Function with a Generic Submodularity Ratio.

Proceedings of the Algorithmic Aspects in Information and Management, 2019

2018

Bin packing game with a price of anarchy of 3/2.

J. Comb. Optim., 2018

Path cooperative games.

J. Comb. Optim., 2018

2017

Competitive profit maximization in social networks.

Theor. Comput. Sci., 2017

A coordination mechanism for a scheduling game with parallel-batching machines.

J. Comb. Optim., 2017

Centralized and decentralized rumor blocking problems.

J. Comb. Optim., 2017

An Improved Mechanism for Selfish Bin Packing.

Proceedings of the Combinatorial Optimization and Applications, 2017

2016

Nucleolus.

Encyclopedia of Algorithms, 2016

Majority Equilibrium.

Encyclopedia of Algorithms, 2016

Complexity of Core.

Encyclopedia of Algorithms, 2016

Computing the least-core and nucleolus for threshold cardinality matching games.

Theor. Comput. Sci., 2016

An Incentive Mechanism for Selfish Bin Covering.

Proceedings of the Combinatorial Optimization and Applications, 2016

2015

The Least-Core and Nucleolus of Path Cooperative Games.

Proceedings of the Computing and Combinatorics - 21st International Conference, 2015

2010

Top-

*d*Rank Aggregation in Web Meta-search Engine - (Extended Abstract).
Proceedings of the Frontiers in Algorithmics, 4th International Workshop, 2010

2009

Finding nucleolus of flow game.

J. Comb. Optim., 2009

2008

Nucleolus.

Proceedings of the Encyclopedia of Algorithms - 2008 Edition, 2008

Majority Equilibrium.

Proceedings of the Encyclopedia of Algorithms - 2008 Edition, 2008

Complexity of Core.

Proceedings of the Encyclopedia of Algorithms - 2008 Edition, 2008

Core Stability of Vertex Cover Games.

Internet Mathematics, 2008

Restricted Core Stability of Flow Games.

Proceedings of the Internet and Network Economics, 4th International Workshop, 2008

2007

Balancedness of edge covering games.

Appl. Math. Lett., 2007

Core Stability of Vertex Cover Games.

Proceedings of the Internet and Network Economics, Third International Workshop, 2007

Call Control and Routing in SONET Rings.

Proceedings of the Combinatorics, 2007

Algorithms for Core Stability, Core Largeness, Exactness, and Extendability of Flow Games.

Proceedings of the Computing and Combinatorics, 13th Annual International Conference, 2007

2005

A Note on Balancedness of Dominating Set Games.

J. Comb. Optim., 2005

Condorcet Winners for Public Goods.

Annals OR, 2005

Total Dominating Set Games.

Proceedings of the Internet and Network Economics, First International Workshop, 2005

Core Stability of Flow Games.

Proceedings of the Discrete Geometry, 2005

2004

Approximate and dynamic rank aggregation.

Theor. Comput. Sci., 2004

Social Choice For Data Fusion.

International Journal of Information Technology and Decision Making, 2004

On the computational complexity of upper total domination.

Discret. Appl. Math., 2004

2003

Total Balancedness Condition for Steiner Tree Games.

Discret. Appl. Math., 2003

Metasearch via Voting.

Proceedings of the Intelligent Data Engineering and Automated Learning, 2003

Approximate Rank Aggregation (Preliminary Version).

Proceedings of the Computing and Combinatorics, 9th Annual International Conference, 2003

Majority Equilibrium for Public Facility Allocation (Preliminary Version).

Proceedings of the Computing and Combinatorics, 9th Annual International Conference, 2003

2002

On computational complexity of membership test in flow games and linear production games.

Int. J. Game Theory, 2002

Linear and Integer Programming Techniques for Cooperative Games.

Int. J. Found. Comput. Sci., 2002

2001

Membership for Core of LP Games and Other Games.

Proceedings of the Computing and Combinatorics, 7th Annual International Conference, 2001