Quentin Stafford-Fraser

According to our database1, Quentin Stafford-Fraser authored at least 13 papers between 1996 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2018
Analysis of Yawning Behaviour in Spontaneous Expressions of Drowsy Drivers.
Proceedings of the 13th IEEE International Conference on Automatic Face & Gesture Recognition, 2018

Enhanced Traffic Simulation for Improved Realism in Driving Simulators.
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

2017
Intelligent scheduling for in-car notifications.
Proceedings of the 3rd IEEE International Forum on Research and Technologies for Society and Industry, 2017

Landmarks based human-like guidance for driving navigation in an urban environment.
Proceedings of the 20th IEEE International Conference on Intelligent Transportation Systems, 2017

2015
Pico Without Public Keys.
Proceedings of the Security Protocols XXIII - 23rd International Workshop, Cambridge, UK, March 31, 2015

2014
Bootstrapping Adoption of the Pico Password Replacement System.
Proceedings of the Security Protocols XXII, 2014

Password-Manager Friendly (PMF): Semantic Annotations to Improve the Effectiveness of Password Managers.
Proceedings of the Technology and Practice of Passwords, 2014

To have and have not: variations on secret sharing to model user presence.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

2001
The life and times of the first Web Cam.
Commun. ACM, 2001

2000
Integrating Synchronous and Asynchronous Collaboration with Virtual Network Computing.
IEEE Internet Comput., 2000

1999
Applications of Stateless Client Systems in Collaborative Enterprises.
Proceedings of the 1st International Conference on Enterprise Information Systems, 1999

1998
Virtual Network Computing.
IEEE Internet Comput., 1998

1996
BrightBoard: A Video-Augmented Environment.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996


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