Richard Kelly

According to our database1, Richard Kelly authored at least 5 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Transfer Learning Between RTS Combat Scenarios Using Component-Action Deep Reinforcement Learning.
Proceedings of the Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), 2020

2019
StarCraft AI Competitions, Bots, and Tournament Manager Software.
IEEE Trans. Games, 2019

Robust Continuous Build-Order Optimization in StarCraft.
Proceedings of the IEEE Conference on Games, 2019

2016
A Study designed to investigate Stakeholder reaction to a Proposed Internet Portal designed to Manage Student Accommodation at a major Language School Chain in the UK.
Proceedings of the UKAIS 2016, 2016

2007
Collegiate Cyber Game Design Criteria and Participation.
Proceedings of the 6th Annual IEEE/ACIS International Conference on Computer and Information Science (ICIS 2007), 2007


  Loading...