Rodrigo Luis de Souza da Silva

Orcid: 0000-0002-4187-8798

According to our database1, Rodrigo Luis de Souza da Silva authored at least 22 papers between 2012 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2022
OrBI - A Hands-free Virtual Reality User Interface for Mobile Devices.
J. Mobile Multimedia, 2022

Blending Real and Virtual Objects in Augmented Reality Environments.
J. Mobile Multimedia, 2022

VR Tools - A Free Open-source Platform for Virtual and Augmented Reality Applications on the Web.
J. Mobile Multimedia, 2022

2021
Moving Object Tracking for SLAM-based Augmented Reality.
J. Mobile Multimedia, 2021

2020
VEM-SLAM - Virtual Environment Modelling through SLAM.
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020

2019
Virtual Reality-based Training for the Motor Developmentof People With Intellectual and Multiple Disabilities.
RITA, 2019

EducAR - Quadrics: Uma Ferramenta de Apoio ao Ensino de Cálculo com Realidade Aumentada.
Revista Brasileira de Informática na Educ., 2019

Immersive Mobile Telepresence Systems: A Systematic Literature Review.
J. Mobile Multimedia, 2019

New Technique for Binary Morphological Shape-Based Interpolation.
Int. J. Image Graph., 2019

2018
Virtual Reality as a Support Tool for the Treatment of People with Intellectual and Multiple Disabilities: A Systematic Literature Review.
RITA, 2018

2017
Uma Arquitetura de Software para Bibliotecas de Realidade Aumentada Baseada em Marcadores Naturais.
RITA, 2017

Analysis and Evaluation of Feature Detection and Tracking Techniques Using Open CV with Focus on Markerless Augmented Reality Applications.
J. Mobile Multimedia, 2017

A Shape-Based Weighting Strategy Applied to the Covariance Estimation on ICP.
Int. J. Image Graph., 2017

Gesture-Based Manipulation of Virtual Terrains on an Augmented Reality Environment.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017

2016
A Video Descriptor Using Orientation Tensors and Shape-Based Trajectory Clustering.
Int. J. Image Graph., 2016

A Video Self-descriptor Based on Sparse Trajectory Clustering.
Proceedings of the Computational Science and Its Applications - ICCSA 2016, 2016

2014
A Method to Automate the Calibration of a Multiple Fiducial Marker Setup.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014

Iterative Remeshing for Edge Length Interval Constraining.
Proceedings of the Computational Science and Its Applications - ICCSA 2014 - 14th International Conference, Guimarães, Portugal, June 30, 2014

2013
Interactive Mesh Deformation in Multiresolution through Augmented Reality.
J. Mobile Multimedia, 2013

Interactive Mesh Generation with Local Deformations in Multiresolution.
Proceedings of the Computational Science and Its Applications - ICCSA 2013, 2013

2012
Ferramenta de Apoio ao ensino de Física utilizando Realidade Aumentada.
Revista Brasileira de Informática na Educ., 2012

Analysis of a High Definition Camera-Projector Video System for Geometry Reconstruction.
Proceedings of the Computational Science and Its Applications - ICCSA 2012, 2012


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