Ronald Pose

According to our database1, Ronald Pose authored at least 28 papers between 1993 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2016
Tomographic Reconstruction of RF Propagation to Aid VANET Routing in Urban Canyons.
IEEE Trans. Veh. Technol., 2016

2009
A warning based preemptive routing scheme for QoS maintenance in wireless ad hoc networks.
Proceedings of the 6th ACM International Workshop on Performance Evaluation of Wireless Ad Hoc, 2009

2008
Password-Capabilities and the Walnut Kernel.
Comput. J., 2008

A Framework for a QoS Based Adaptive Topology Control System for Wireless Ad Hoc Networks with Multibeam Smart Antennas.
Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2008

Multiple Radio Channels and Directional Antennas in Suburban Ad Hoc Networks.
Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2008

2007
The Effects of HMD Attributes, Different Display and Scene Characteristics on Human Visual Perception of Region Warping Distortions.
Int. J. Virtual Real., 2007

2006
Information Leakage and Capability Forgery in a Capability-Based Operating System Kernel.
Proceedings of the On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, 2006

Human visual perception of region warping distortions with different display and scene characteristics.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

Human visual perception of region warping distortions.
Proceedings of the Computer Science 2006, 2006

2005
Link Layer Security for SAHN Protocols.
Proceedings of the 3rd IEEE Conference on Pervasive Computing and Communications Workshops (PerCom 2005 Workshops), 2005

MAC Layer Support for Real-Time Traffic in a SAHN.
Proceedings of the International Symposium on Information Technology: Coding and Computing (ITCC 2005), 2005

Semantics of the password-capability system.
Proceedings of the AC 2005, 2005

Design issues in human visual perception experiments on region warping.
Proceedings of the AC 2005, 2005

A networked virtual environment communications model using priority updating.
Proceedings of the AC 2005, 2005

Region warping in a virtual reality system with priority rendering.
Proceedings of the AC 2005, 2005

Large Object Segmentation with Region Priority Rendering.
Proceedings of the Computer Science 2005, 2005

Covert Channel Analysis of the Password-Capability System.
Proceedings of the Advances in Computer Systems Architecture, 10th Asia-Pacific Conference, 2005

2004
Multiple Directional Antennas in Suburban Ad-Hoc Networks.
Proceedings of the International Conference on Information Technology: Coding and Computing (ITCC'04), 2004

2003
A hybrid QoS routing strategy for suburban ad-hoc networks.
Proceedings of the 11th IEEE International Conference on Networks, 2003

Efficient Routing in Suburban Ad-Hoc Networks (SAHN).
Proceedings of the International Conference on Communications in Computing, 2003

A Router Architecture to Achieve Link Rate Throughput in Suburban Ad-hoc Networks.
Proceedings of the Advances in Computer Systems Architecture, 2003

2001
Steerable Interactive Television: Virtual Reality Technology Changes User Interfaces of Viewers and of Program Producers.
Proceedings of the 2nd Australasian User Interface Conference (AUIC 2001), 29 January, 2001

Password-Capabilities: Their Evolution from the Password-Capability System into Walnut and Beyond.
Proceedings of the 6th Australasian Computer Systems Architecture Conference (ACSAC 2001), 2001

2000
Neocognitron for rotated pattern recognition.
Proceedings of the ISCA 15th International Conference Computers and Their Applications, 2000

1994
Priority rendering with a virtual reality address recalculation pipeline.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

techniques for Reducing Virtual Reality Latency with Architectural Support and Consideration on Human Factors.
Proceedings of the Multimedia, 1994

Display Memory Access Issues and Anti-Aliasing with a Virtual Reality Graphics Controller.
Proceedings of the EGGH94: Eurographics Workshop on Graphics Hardware 1994, 1994

1993
An Interactive Graphics Display Architecture.
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993


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