Ryan W. Wohleber

Orcid: 0000-0001-6509-8019

According to our database1, Ryan W. Wohleber authored at least 11 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2023
Agent transparency in mixed-initiative multi-UxV control: How should intelligent agent collaborators speak their minds?
Comput. Hum. Behav., November, 2023

2022
Eye-Tracking Active Indicators of Insider Threats: Detecting Illicit Activity During Normal Workflow.
IEEE Trans. Engineering Management, 2022

2020
Conducting Polyphonic Human-Robot Communication: Mastering Crescendos and Diminuendos in Transparency.
Proceedings of the Advances in Simulation and Digital Human Modeling, 2020

2019
Vigilance and Automation Dependence in Operation of Multiple Unmanned Aerial Systems (UAS): A Simulation Study.
Hum. Factors, 2019

2018
Assessing Operator Psychological States and Performance in UAS Operations.
Proceedings of the Augmented Cognition: Intelligent Technologies, 2018

2017
Effects of agent transparency and communication framing on human-agent teaming.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Scenarios using situation awareness in a simulation environment for eliciting insider threat behavior.
Proceedings of the IEEE Conference on Cognitive and Computational Aspects of Situation Management, 2017

2016
Considerations in Physiological Metric Selection for Online Detection of Operator State: A Case Study.
Proceedings of the Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience, 2016

Psychophysiological Baseline Methods and Usage.
Proceedings of the Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience, 2016

2015
Workload Is Multidimensional, Not Unitary: What Now?
Proceedings of the Foundations of Augmented Cognition, 2015

2014
Development of a Squad Level Vocabulary for Human-Robot Interaction.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014


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