Sebbe Selvig

According to our database1, Sebbe Selvig authored at least 3 papers between 2009 and 2010.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2010
Towards procedural level generation for rehabilitation.
Proceedings of the 2010 Workshop on Procedural Content Generation in Games, 2010

2009
Face-off in the magic circle: getting players to look at each other, not the screen.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

Towards tailoring player experience in physical Wii games: a case study on relaxation.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009


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