Seong-Whan Kim

According to our database1, Seong-Whan Kim authored at least 40 papers between 1999 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2020
Statistically Secure and Massively Scalable Fingerprinting Scheme for Mobile Game Broadcasting Content.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2020

2019
Virtually Zero Delay Interaction Between Online Game Players Using Kalman Filter-Based Dead Reckoning with Density and Distance Gain Control Adaptation.
Int. J. Softw. Eng. Knowl. Eng., 2019

2018
Game operation query language for facilitating game server's FCAPS operation.
Int. J. Inf. Technol. Manag., 2018

2016
ESOTAG: E-book evolution using collaborative social tagging by readers.
Multim. Tools Appl., 2016

LaserShoot: a natural shooting interface for FPS gaming using laser recognizable display.
Multim. Tools Appl., 2016

Using circular dot pattern code tag for medical information on the round type medical package.
Int. J. Adv. Media Commun., 2016

2014
Design of circular dot pattern code (CDPC) for maximum information capacity and robustness on geometric distortion/noise.
Multim. Tools Appl., 2014

2013
Effects of an in-car augmented reality system on improving safety of younger and older drivers.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

2011
Comparison of Scalable ACC and MC-CDMA for Practical Video Fingerprinting Scheme.
Proceedings of the Advanced Intelligent Computing Theories and Applications. With Aspects of Artificial Intelligence, 2011

Topological Graph Matching Based Dot Pattern Recognition Scheme for Smart Book.
Proceedings of the Convergence and Hybrid Information Technology, 2011

Laser Pointer Based Constrained Input Scheme for Educational Game Software Framework.
Proceedings of the Convergence and Hybrid Information Technology, 2011

2010
<i>EDGE</i>: an easy design tool of game event for rapid game development.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

Cognitive laser: new gaming device for first person shooter games using laser shooter and laser-cognizable big screen.
Proceedings of the ACM SIGGRAPH ASIA 2010 Posters, Seoul, Republic of Korea, December 15, 2010

<i>Agritainment</i>: 3D collaborative space for training agricultural experience with entertainment elements.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2007
Collision-Resilient Symbol Based Extension of Query Tree Protocol for Fast RFID Tag Identification.
Proceedings of the Information Networking. Towards Ubiquitous Networking and Services, 2007

Scalable and Statistically Secure Fingerprinting Scheme for Mobile Game Content Distribution.
Proceedings of the Seventh International Conference on Computer and Information Technology (CIT 2007), 2007

2006
Efficient Optimization of Inpainting Scheme and Line Scratch Detection for Old Film Restoration.
Proceedings of the PRICAI 2006: Trends in Artificial Intelligence, 2006

Kalman Filter Based Dead Reckoning Algorithm for Minimizing Network Traffic Between Mobile Game Users in Wireless GRID.
Proceedings of the PRICAI 2006: Trends in Artificial Intelligence, 2006

Statistically Secure Anti-Collusion Code Design for Median Attack Robustness for Practical Fingerprinting.
Proceedings of the Information Hiding, 8th International Workshop, 2006

Kalman Filter Based H.264 Motion Vector Recovery for Error Resilient Video Service over Mobile GRID.
Proceedings of the Distributed Computing and Internet Technology, 2006

Scalable Fingerprinting Scheme Using Statistically Secure Anti-collusion Code for Large Scale Contents Distribution.
Proceedings of the Embedded and Ubiquitous Computing, International Conference, 2006

Kalman Filter Based Dead Reckoning Algorithm for Minimizing Network Traffic Between Mobile Nodes in Wireless GRID.
Proceedings of the Embedded and Ubiquitous Computing, International Conference, 2006

Collision-Resilient Multi-state Query Tree Protocol for Fast RFID Tag Identification.
Proceedings of the Computational Intelligence and Security, International Conference, 2006

Improvement of Film Scratch Inpainting Algorithm Using Sobel Based Isophote Computation over Hilbert Scan Line.
Proceedings of the Computational Intelligence and Security, International Conference, 2006

Efficient Collision-Resilient RFID Tag Identification using Balanced Incomplete Block Design Code.
Proceedings of the Sixth International Conference on Computer and Information Technology (CIT 2006), 2006

Efficient Inpainting of Old Film Scratch using Sobel Edge Operator based Isophote Computation.
Proceedings of the Sixth International Conference on Computer and Information Technology (CIT 2006), 2006

2005
Kalman Filter Based Error Resilience for H.264 Motion Vector Recovery.
Proceedings of the Advances in Multimedia Information Processing, 2005

Perceptually Tuned Auto-correlation Based Video Watermarking Using Independent Component Analysis.
Proceedings of the Advances in Multimedia Information Processing, 2005

An Improvement of Dead Reckoning Algorithm Using Kalman Filter for Minimizing Network Traffic of 3D On-Line Games.
Proceedings of the Advances in Multimedia Information Processing, 2005

A Scalable Fingerprinting Scheme for Tracing Traitors/Colluders in Large Scale Contents Distribution Environments.
Proceedings of the Fifth International Conference on Intelligent Systems Design and Applications (ISDA 2005), 2005

A Natural Modification of Autocorrelation Based Video Watermarking Scheme Using ICA for Better Geometric Attack Robustness.
Proceedings of the Advances in Natural Computation, First International Conference, 2005

An Improvement of Auto-Correlation Based Video Watermarking Scheme Using Perceptual Masking for Motion.
Proceedings of the Distributed Computing and Internet Technology, 2005

Statistically Secure Extension of Anti-collusion Code Fingerprinting.
Proceedings of the Distributed Computing and Internet Technology, 2005

Scalable and Robust Fingerprinting Scheme Using Statistically Secure Extension of Anti-collusion Code.
Proceedings of the Computational Intelligence and Security, International Conference, 2005

An Improvement of Auto-correlation Based Video Watermarking Scheme Using Independent Component Analysis.
Proceedings of the Computational Intelligence and Security, International Conference, 2005

2004
An Entropy Masking Model for Multimedia Content Watermarking.
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004

Perceptually Tuned Packet Scheduler for Video Streaming for DAB Based Access GRID.
Proceedings of the Grid and Cooperative Computing, 2004

2001
MPEG-compliant joint source/channel coding using discrete cosine transform and substream scheduling for visual communication over packet networks.
J. Electronic Imaging, 2001

2000
Perceptually tuned robust watermarking scheme for digital images.
Pattern Recognit. Lett., 2000

1999
Joint Source/Channel Coding to Maximize Perceptual Video Quality on Packet Networks.
Real Time Imaging, 1999


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